I want to see you try just pressing broil as Harrowing Hell happens week 1. Stop being disingenuous, it makes the strike harder to take seriously.
You're also being disingenuous by pointing out one of the only situations in savage raids where a mechanic is remotely taxing to the healing/tanking kits.
kInstead of crying about it and trying to boycott I suggest you give a try to some of the harder content in the game such as Criterion dungeons, extreme fights, savage raids and ultimate raids.
signed,
![]()
Last edited by HighlanderClone; 06-21-2024 at 01:47 PM.
Guess they shouldn't have fixed issues people had with the benchmark, that was also only a small portion of the playerbase that complained and also cost resources.Relative to the size of the entire playerbase, this is not very significant.
The argument for the current paradigm is that it costs SE nothing to leave it as-is. That is my point. Nobody has given a compelling reason why SE should invest resources into this rework beyond their own personal preference.
A lot of people have issues, they want to see it fixed, resources be damned, that's what our sub should be paying for.
A mechanic that happens twice in the fight? The guy said 70%-80% of their cast are broil/biolysis. Even if they only spammed succor during HH it wouldn't account for 20%-30%. If anything, that number of broil cast is a very generous percent.
I just want some competent job design along with a mild difficulty curve. Asking for more seems to much right now.
#FFXIVHEALERSTRIKE Discord: https://discord.gg/BKF6YSUDXc
Frontlines Guide: https://oliguide.carrd.co/
You would think that if the main priority of healers is to deal damage, they would give them more options to deal said damage. The way I see it, no matter if their priority is having healers heal, or having healers do damage, they are failing to do both. Which is why so many people are pissed off.
Okay sorry, I'll list a few more mechanics in this expansion early on (so not months later) that is "remotely taxing to healing/tanking kits"
1. Life's agonies (no mickey ast)
2. Curtain Call
3. Intermission in DSR
4. Giga 2 and AM2 in DSR
4. Literally all of P8S phase 2, furthermore the entire Abyssos tier had an actual PF healer shortage because of the dots attached to raidwides and tankbusters
5. All of 6 of TOP
7. Any criterion savage
Healers deserve more buttons to make gameplay more interesting; it's far from one of the only situations where your healing and mit is "taxed"
Sure, that makes plenty of sense. And if this thread were purely focused on organizing people to try to move the needle on SE's data enough to make them act, I'd have no issue. It's the folks demanding immediate change to not only healer kits, but tank/DPS kits as well that I take umbrage with. It's a demand motivated purely by individual preference with no meaningful justification. And the insinuation that "if you don't think healers are utterly broken garbage and want to continue playing them in DT, then you're an idiot" that's also prevalent in this thread isn't very cool either, imo.And that's what this movement is aiming to prove. If enough healers truly quit in DT to impact their metrics, then it proves that enough people think that the current healer design is garbage and something needs to change. If the numbers are small enough to not matter, then SE can see that it's not worth doing anything.
It remains to be seen how things will turn out, but right now no one has the data and no one can claim the nebulous majority backing. So it's just pro-change vs anti-change.
just looked at our white mage, which while super un-optimized had 153 damage gcds outta 188 gcds. So... uhm... 81% of the "GCD healer" cast were dps abilities XD
I just want some competent job design along with a mild difficulty curve. Asking for more seems to much right now.
#FFXIVHEALERSTRIKE Discord: https://discord.gg/BKF6YSUDXc
Frontlines Guide: https://oliguide.carrd.co/
He did not do Anabaseios. I don't think he really should speak on the damage it does.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.