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  1. #2221
    Player
    localareanetwork's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    255
    Character
    Local-area Network
    World
    Cactuar
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Savage is barely engaging either because all you do is press broil

    You easily spend 70-80% of your casts on broil/biolysis because our kits are so overpowered and the damage just isn’t there
    I want to see you try just pressing broil as Harrowing Hell happens week 1. Stop being disingenuous, it makes the strike harder to take seriously.
    (1)

  2. #2222
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,088
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    You're also being disingenuous by pointing out one of the only situations in savage raids where a mechanic is remotely taxing to the healing/tanking kits.
    (10)

  3. #2223
    Player
    Join Date
    Apr 2024
    Posts
    448
    Instead of crying about it and trying to boycott I suggest you give a try to some of the harder content in the game such as Criterion dungeons, extreme fights, savage raids and ultimate raids.
    k

    signed,

    (9)
    Last edited by HighlanderClone; 06-21-2024 at 01:47 PM.

  4. #2224
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    630
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Moonjava View Post
    Relative to the size of the entire playerbase, this is not very significant.

    The argument for the current paradigm is that it costs SE nothing to leave it as-is. That is my point. Nobody has given a compelling reason why SE should invest resources into this rework beyond their own personal preference.
    Guess they shouldn't have fixed issues people had with the benchmark, that was also only a small portion of the playerbase that complained and also cost resources.

    A lot of people have issues, they want to see it fixed, resources be damned, that's what our sub should be paying for.
    (4)

  5. #2225
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    477
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by localareanetwork View Post
    I want to see you try just pressing broil as Harrowing Hell happens week 1. Stop being disingenuous, it makes the strike harder to take seriously.
    A mechanic that happens twice in the fight? The guy said 70%-80% of their cast are broil/biolysis. Even if they only spammed succor during HH it wouldn't account for 20%-30%. If anything, that number of broil cast is a very generous percent.
    (9)
    I just want some competent job design along with a mild difficulty curve. Asking for more seems to much right now.

    #FFXIVHEALERSTRIKE Discord: https://discord.gg/BKF6YSUDXc
    Frontlines Guide: https://oliguide.carrd.co/

  6. #2226
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,609
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by BelleStarlily View Post
    In FFXIV the healer role is intended to play differently than say something like WOW. In this game your main priority is to do damage and use your off global cooldowns to heal and sustain the party.
    You would think that if the main priority of healers is to deal damage, they would give them more options to deal said damage. The way I see it, no matter if their priority is having healers heal, or having healers do damage, they are failing to do both. Which is why so many people are pissed off.
    (17)

  7. #2227
    Player
    localareanetwork's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    255
    Character
    Local-area Network
    World
    Cactuar
    Main Class
    Samurai Lv 100
    Quote Originally Posted by KageTokage View Post
    You're also being disingenuous by pointing out one of the only situations in savage raids where a mechanic is remotely taxing to the healing/tanking kits.
    Okay sorry, I'll list a few more mechanics in this expansion early on (so not months later) that is "remotely taxing to healing/tanking kits"

    1. Life's agonies (no mickey ast)
    2. Curtain Call
    3. Intermission in DSR
    4. Giga 2 and AM2 in DSR
    4. Literally all of P8S phase 2, furthermore the entire Abyssos tier had an actual PF healer shortage because of the dots attached to raidwides and tankbusters
    5. All of 6 of TOP
    7. Any criterion savage

    Healers deserve more buttons to make gameplay more interesting; it's far from one of the only situations where your healing and mit is "taxed"
    (1)

  8. #2228
    Player
    Moonjava's Avatar
    Join Date
    Nov 2020
    Posts
    29
    Character
    Skye Brise
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Aravell View Post
    And that's what this movement is aiming to prove. If enough healers truly quit in DT to impact their metrics, then it proves that enough people think that the current healer design is garbage and something needs to change. If the numbers are small enough to not matter, then SE can see that it's not worth doing anything.

    It remains to be seen how things will turn out, but right now no one has the data and no one can claim the nebulous majority backing. So it's just pro-change vs anti-change.
    Sure, that makes plenty of sense. And if this thread were purely focused on organizing people to try to move the needle on SE's data enough to make them act, I'd have no issue. It's the folks demanding immediate change to not only healer kits, but tank/DPS kits as well that I take umbrage with. It's a demand motivated purely by individual preference with no meaningful justification. And the insinuation that "if you don't think healers are utterly broken garbage and want to continue playing them in DT, then you're an idiot" that's also prevalent in this thread isn't very cool either, imo.
    (3)

  9. #2229
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    477
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Savage is barely engaging either because all you do is press broil

    You easily spend 70-80% of your casts on broil/biolysis because our kits are so overpowered and the damage just isn’t there
    just looked at our white mage, which while super un-optimized had 153 damage gcds outta 188 gcds. So... uhm... 81% of the "GCD healer" cast were dps abilities XD
    (10)
    I just want some competent job design along with a mild difficulty curve. Asking for more seems to much right now.

    #FFXIVHEALERSTRIKE Discord: https://discord.gg/BKF6YSUDXc
    Frontlines Guide: https://oliguide.carrd.co/

  10. #2230
    Player
    localareanetwork's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    255
    Character
    Local-area Network
    World
    Cactuar
    Main Class
    Samurai Lv 100
    Quote Originally Posted by OliviaLugria View Post
    A mechanic that happens twice in the fight? The guy said 70%-80% of their cast are broil/biolysis. Even if they only spammed succor during HH it wouldn't account for 20%-30%. If anything, that number of broil cast is a very generous percent.
    He did not do Anabaseios. I don't think he really should speak on the damage it does.
    (0)

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