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  1. #1681
    Player
    Minarisweet's Avatar
    Join Date
    Jan 2021
    Posts
    342
    Character
    Ara Amai
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by TheDruidOcelot View Post
    other people have already mentioned this but- people unsub in this game all the time. constantly. between patches, between expacs, and i personally don't think unsub numbers actually matter that much for square enix, in terms of how they choose to balance the game.

    because we haven't actually seen them try and grab back unsubscribed people. ever.

    but when a job has a sharp dip in players, or is deeply unpopular, it gets a rework.

    ex- monk, three expansions in a row, got a rework based on it being one of the least played classes.

    i don't think they'll do anything to address it before 8.0. i also don't think that the "enhanced encounter design" that they pushed back to 7.2 will fix anything, except MAYBE be a bandaid if they actually increase the amount of incoming damage to the party.

    i still deserve to get to have fun.

    we are playing a game to have fun, after all.

    healing's just not fun for me any more, so i am choosing to do something else with my time.

    it has nothing to do with "inconveniencing other players" because i honestly do not think that queues are going to be impacted that badly. thats not the metric i'm trying to put my thumb on. i've mained healers since stormblood. i am no longer maining healers. if enough people do the same, and healers drop in popularity any more than they are currently (people really don't main healers in the numbers people want to assume, they get their mastering w&m achievement and then basically don't touch them unless forced.) then square enix needs to do something on their end, because of that.

    (though tanks did get mid-expac reworks, like what they did with paladin in EW, so it's not that they COULDN'T address healer problems, its that they've chosen not to, for half a decade and then a bit.)
    I honestly just think most normal content will be boring with any job because of how undertuned it always is.

    Ive tried not playing healers and while I do have fun with say samurai for a while it becomes just as boring, same with gunbreaker which is the most complext tank, same as bard same as black mage...

    My favorite role to play in high end is healer 100% its super rewarding but then its the most boring role to play in normal content... but its not really unique to the role normal content is the issue in my opinion.
    (2)

  2. #1682
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,274
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Minarisweet View Post
    I honestly just think most normal content will be boring with any job because of how undertuned it always is.

    Ive tried not playing healers and while I do have fun with say samurai for a while it becomes just as boring, same with gunbreaker which is the most complext tank, same as bard same as black mage...

    My favorite role to play in high end is healer 100% its super rewarding but then its the most boring role to play in normal content... but its not really unique to the role normal content is the issue in my opinion.
    Seems how I felt. Back when I only levelled Whm Summoner and Scholar I'd leave XIV after a while since it started feeling dull. Levelling a lot more jobs has kept my interest a lot longer. I don't find any of the jobs exciting enough to hold my interest full time.
    (2)

  3. #1683
    Player
    Minarisweet's Avatar
    Join Date
    Jan 2021
    Posts
    342
    Character
    Ara Amai
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    And while the answer seems kinda obvious "just play high end xd" I think everyone has to remember most of the content in ffxiv is normal content... and there's barely any midcore content besides like bozja and eureka which a lot of people will also argue is just normal too. It still doesnt doesnt erase the fact that most of the content in the game is undertuned and therefore eventually boring... in a game where you're supossed to play it multiple times for the rewards.
    (13)

  4. #1684
    Player
    FairyDJ's Avatar
    Join Date
    Nov 2020
    Posts
    39
    Character
    A'leksan Shadowheart
    World
    Brynhildr
    Main Class
    Bard Lv 90
    Quote Originally Posted by CStrife912 View Post
    I mean unless the Japanese forum is in agreement with you all then I doubt much will change. I don’t play healer anymore and haven’t for a while but I do understand the issues and concerns. But I really don’t think the forum is as big a voice as it once was so I think it will fall on deaf ears.
    And the sad reality is you are right. Unless JP makes a big deal about it, it is going to just fall on deaf ears. There was an interview that YoshiP did with Mr. Happy and he asked a question and YoshiP was like it is possible but he needed to check with Japan first.
    (2)

  5. #1685
    Player
    FairyDJ's Avatar
    Join Date
    Nov 2020
    Posts
    39
    Character
    A'leksan Shadowheart
    World
    Brynhildr
    Main Class
    Bard Lv 90
    Quote Originally Posted by GoatOfWar View Post
    Support gameplay in general is just getting worse and worse.
    Nothing what they showcased made me excited to raid in DT.
    They're too affraid of nerfing things in fear of backlash, so they just powercreep the shit out of the game.
    I never wanted healing on Drk, it just doesn't make any sense thematically and just makes the game easier for no reason.
    For Me Dark and GNB were in a good place without the Healing. I can solo clear a Boss on Gunbreaker at lv90 with just Arora and Heart of Corundum because I know how to mit and use my cool downs. This shouldn't be a thing, especially when we have healers.
    (3)

  6. #1686
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,088
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by TheDruidOcelot View Post
    because we haven't actually seen them try and grab back unsubscribed people. ever.
    Except they do. Two-three times a year. What do you think the Free Login and Callback Campaigns are?

    Or were you being sarcastic?

    You don't enjoy healing anymore and are going to start playing jobs in other roles. That's relatable to everyone. People lose enjoyment in things and start doing new things all the time.

    All of you could just say you're retiring from healing or changing careers from healer to tank/DPS if you wanted to bring in employment related phrases.

    How's it going to feel when players are still progressing through MSQ while your strike is going on? Still managing to get their roulettes done because other players stepped up where you stepped down.

    Been sitting on one of my alts watching AIN status as I scroll through this thread.

    This is what Crystal DF looked like 5 minutes ago (by the time I post this).



    It had been running about 80% tank AIN and 20% healer AIN but had to laugh when it switched to that.

    Seems like there are plenty of healers out there doing content as usual and it's pretty unlikely to change at Dawntrail launch regardless of your strike.
    (5)

  7. #1687
    Player
    FairyDJ's Avatar
    Join Date
    Nov 2020
    Posts
    39
    Character
    A'leksan Shadowheart
    World
    Brynhildr
    Main Class
    Bard Lv 90
    Quote Originally Posted by Rehayem View Post
    So we should just sit back and fiddle with our thumbs because casuals? If SE wants dungeons to be casual content, it's already there, called Trusts and Duty Support. The entire playerbase shouldn't be punished with piss easy content because few casual AFKers in Limsa complained healers are "too difficult", which is mostly tanks and melee DPS that I've heard most from.

    Remember when SE tried to remove Energy Drain from SCH? Do you remember what happened? I'll tell you: people cried bloody murder and brought it back. So we know it is possible for them to listen, they just don't care.
    Also as a casual player myself, I want healing to be more engaging. I notice a pattern in SHB and EW Dungeons on content at level 71 and 81 to this day are still super engaging because of the way they design them and how important healing is at those levels but it continues to just fall off and become easier the more you progress. We need the skill levels to match those dungeons across the board.
    (16)

  8. #1688
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,610
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Jojoya View Post
    How's it going to feel when players are still progressing through MSQ while your strike is going on? Still managing to get their roulettes done because other players stepped up where you stepped down.
    I'll probably feel fine since I'll actually be having fun on a DPS job rather then falling asleep on a healer.
    (22)

  9. #1689
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,274
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by FairyDJ View Post
    Also as a casual player myself, I want healing to be more engaging. I notice a pattern in SHB and EW Dungeons on content at level 71 and 81 to this day are still super engaging because of the way they design them and how important healing is at those levels but it continues to just fall off and become easier the more you progress. We need the skill levels to match those dungeons across the board.
    Maybe I'm just old but I really liked how basic group dungeons in EQ / EQ2 offered challenging healing in dungeons that were outside of raids. Dungeons meant for the general playerbase. There was just rewarding healer gameplay for everyone, and not just end-game raiders.

    Back then there were pugs that sometimes couldn't finish a dungeon, and that's okay. Gave casuals skill and gear-goals. Here in casual content people can be half afk and encounter almost no resistance from the game.
    (3)

  10. #1690
    Player

    Join Date
    Feb 2022
    Posts
    60
    Quote Originally Posted by Jojoya View Post
    snip
    honey i literally said i don't care about it impacting queues.

    and i literally mentioned balance adjustments not being used to regain unsubbed players. its very silly of you to clip a single phrase out of context, it makes you look SUPER duper clever, here's the full context of that little snippet you did

    Quote Originally Posted by TheDruidOcelot View Post
    other people have already mentioned this but- people unsub in this game all the time. constantly. between patches, between expacs, and i personally don't think unsub numbers actually matter that much for square enix, in terms of how they choose to balance the game.
    because they don't use balance adjustments to do that.

    i know you're having a really emotional reaction. and that you really don't like the word strike being used, though i didn't use it in the post you're responding to. and "thinking its funny" is still an emotional reaction.

    if you want to actually address my point that what i care about is their internal metrics about what percentage of players play what roles for what percentage of their playtime feel free to do so, but you aren't actually addressing that by bringing up an unrelated situation.

    i understand that you don't care about how healer mains feel about how their role plays.

    thats okay!

    but don't misconstrue what people say by removing surrounding context. it makes it super obvious you're doing it in bad faith, okay, sweet pea?
    (18)

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