I don't think that the issue is the tanks self heals.
Sure, they can perhaps get tweaked somewhat.
But the main issue is that fights in FFXIV aren't encouraging for healing. Boss fights in particular are scripted and attacks are marked.
In other MMOs a boss hits for a lot more damage, more frequently and a lot more of the special attacks aren't marked out like they are in FFXIV.
FFXIV fights leave little room for errors that would normally end up as wounds a healer would heal up.
A healers toolkit is designed for when a fight struggles, which they more or less can't since everything works as a clockwork.
A clockwork that once players learn the patterns they can avoid anything but room-wide AoEs. ('cept the tank ofc holding the aggro)
In FFXIV when I cleared the first 5 floors of Savage Pandemonium I was ofc thrilled that I made it.
But the feeling was more of a "I actually managed to remember everything in the fight".
Where in other MMOs the thrill was more about personal skills, reaction times and quick thinking during chaotic situations.
FFXIV has none of that when it comes to content, it's all a memory game and pressing buttons in a sequence.



Reply With Quote





