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  1. #1
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    484
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by PercibelTheren View Post
    This is, I think, a nasty side effect of parsing and number chasing. Certain people don't just want viable, they want OPTIMAL. The moment a job is 1% behind all the others, people will be mad if you want to play it, even if it's perfectly possible to clear with it.

    That being said, I would love if they made each healer different with varied levels of complexity. Mind you, I also don't think more complex should equal better. Having fun with a complex job should be its own reward, imo.
    It's definitely tricky. You don't want that one job that is overly complex to the point that players think they should be rewarded for it. (I think that sparked a bit of the summoner redesign.)

    Still, having distinct healing styles would go a long way to alleviating the problem. They have an inkling of this, but the design team gave all of them to many similar/redundant skills that covers up that small bit if uniqueness.
    (1)

  2. #2
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,034
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by OliviaLugria View Post
    It's definitely tricky. You don't want that one job that is overly complex to the point that players think they should be rewarded for it. (I think that sparked a bit of the summoner redesign.)

    Still, having distinct healing styles would go a long way to alleviating the problem. They have an inkling of this, but the design team gave all of them to many similar/redundant skills that covers up that small bit if uniqueness.
    Yes! I would love if different jobs within the same role had different purposes. Let WHM be the "big instant heals" healer and AST be the "mostly HoT and delayed healer", for example. Not to the point that one of them is not viable in certain content, but to the point that jobs don't constantly step on each other's toes.
    (4)

  3. #3
    Player
    Merrigan's Avatar
    Join Date
    Dec 2021
    Posts
    553
    Character
    Merrigan Gilgard
    World
    Spriggan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by PercibelTheren View Post
    Yes! I would love if different jobs within the same role had different purposes. Let WHM be the "big instant heals" healer and AST be the "mostly HoT and delayed healer", for example. Not to the point that one of them is not viable in certain content, but to the point that jobs don't constantly step on each other's toes.
    I was furious to see that some domes (Sch/Sag) were giving hots...
    (2)