Quote Originally Posted by OliviaLugria View Post
There's never been a time that a job has been nonviable in ffxiv. I'm sure they could do a fine job of it.
This is, I think, a nasty side effect of parsing and number chasing. Certain people don't just want viable, they want OPTIMAL. The moment a job is 1% behind all the others, people will be mad if you want to play it, even if it's perfectly possible to clear with it.

That being said, I would love if they made each healer different with varied levels of complexity. Mind you, I also don't think more complex should equal better. Having fun with a complex job should be its own reward, imo.