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  1. #1
    Player Bun_Vivant's Avatar
    Join Date
    Mar 2024
    Posts
    206
    Character
    Bun Vivant
    World
    Halicarnassus
    Main Class
    Sage Lv 95
    Quote Originally Posted by KisaiTenshi View Post
    Big, wall-to-wall pulls are annoying when the tank does not telegraph they are going to do that.
    No, they're not.

    The problem is you: you should assume a tank will pull W2W until they demonstrate otherwise. The tank shouldn't need to "telegraph" it.
    Really, what were you doing when that non-telegraphed W2W pull happened? Were you DPS-ing ? Is that why you weren't ready?
    If so, maybe you should have queued as a DPS.

    Part of the fun of healing in pugs is the challenge of adapting to the variety of tank classes and player skills and personalities.
    If you can't do that without a "trigger warning" then maybe you aren't suited to the role.

    This is an introspection all unhappy healers (or anyone unhappy in any other role) should engage in: are you sure you're emotionally suite to the role?
    For example, I have a friend in FFXIV who I've played beside (as a healer) for years (and in other MMOs before ARR was even an idea), and while on his worst day he can out-tank and out-DPS me on my best, he's tried healing and decided that he just didn't want the responsibilities (e.g., for catching and fixing other people's mistakes) that comes with the role. So since isn't healing fun for him, he simply doesn't do it -- or complain about it.

    Me, healing is fun for. My spouse, who spent this evening on Discord expressing her frustration about a series of bad tanks she experiences while doing Dungeons to rank up the new FC on Kraken, it's also fun for. The same role some people here are so unhappy with, we're happy with. And it's not an issue of smarts or skills or dedication: it's a matter of pure personal preference, a matter of taste, of motivation, of what we each personally find fun and rewarding.

    If healing doesn't make you happy, why are you so desperate for that particular role to be your happy place?
    Do you think SE owes you that: that they are obliged to re-design healers to suit you, and to hell with the players who like it as it is?

    For years now healers unhappy with what FFXIV healing is and has become have been complaining in the forums, and they're still unhappy.
    It reminds of that popular definition of insanity: repeatedly doing the same thing over and over and thinking that this time, the result will be different, and be what's desired. The no-job/sex-specific-glams crowd has the same history, and IMHO even less chance of success.

    The change you advocate won't be what my spouse and I desire. We're happy with WHM and SGE, respectively, as they are.
    And we're a bit fed up, in the real world, with vocal extremists ruining so many of the good things in the world.
    We're probably not alone in either of those sentiments.
    (5)

  2. #2
    Player
    Bloody_Kenny's Avatar
    Join Date
    Jun 2016
    Posts
    38
    Character
    Goro Majima
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Bun_Vivant View Post
    snip
    Honey dear, even in this answer you described you fail to see the main reason why the healer role needs changes. You and your partner are having fun playing healers in the described scenario completely unrelated to the fact you queued for the content as healer. It fully depends on the fact whether or not you get party members who are bad at the game. So in your vision, as I see it, to have fun as a healer, I have to queue nonstop for various roulettes, hoping that this time I will be lucky enough to participate in a science experiment where they made monkeys play FFXIV? I'm sorry, but this is a very wild stance to take.

    At least Tanks and DPS can treat a smooth dungeon run as a training dummy exercise so they can practice their rotations. Healers don't even have the luxury of that.

    And what about high-end content? Should I go and create PF like "Deranged players only! I want to feel something as a healer" if this is the way how healers get fun? Why in the other games playing healers and supports is fun and engaging on its own, but here it is different?

    And about your "definition of insanity". There is a phrase I like so much. "There are only two sides to the coin. But throw it enough times, and it may land on its edge."
    (16)

  3. #3
    Player Bun_Vivant's Avatar
    Join Date
    Mar 2024
    Posts
    206
    Character
    Bun Vivant
    World
    Halicarnassus
    Main Class
    Sage Lv 95
    Quote Originally Posted by Bloody_Kenny View Post
    Honey dear,
    Patronizing much?
    Quote Originally Posted by Bloody_Kenny
    even in this answer you described you fail to see the main reason why the healer role needs changes. You and your partner are having fun playing healers in the described scenario completely unrelated to the fact you queued for the content as healer. It fully depends on the fact whether or not you get party members who are bad at the game.
    Not for me it doesn't. I like carrying sprouts. I like rockin' the dungeon with true experts too.
    See I used to be in a dance troupe, with people both better and worse than myself, and as long
    as nobody got concussed by the sticks (it was Morris dancing) I always had fun.

    Because doing the dance as well as I personally could was fun, regardless of (but sometimes enhanced by) what other people did.
    But if you don't enjoy the dancing, then whether you're dancing with Fred Astaire or Erkle won't make a difference.
    And if you do enjoy the dancing, nothing short of hailstones or broken bones will change that.

    But my spouse, coming off a stomach upset, had done four DFs in a row with bad tanks (not all as heals BTW) and it was getting a bit old.

    Quote Originally Posted by Bloody_Kenny View Post
    [strawman deleted]
    Deary, arguing with yourself like that may be a sign you need professional help, bless your heart.
    (2)