Quote Originally Posted by Turtledeluxe View Post
I'm not really understanding the apathy toward the healer situation. Unbalanced tanks ruin the game for everyone, every dungeon run. A bad healer ruins the run some of the time for some people, and it's unclear if any particular job or encounter design even affects those players positively or negatively. It's just that simple. Getting the message out here could inspire someone on Twitter to talk about it, or perhaps even someone with more influence.

And if you don't think it's a problem then please inform your dear leader who makes YouTube videos for a living laughing the problem up as the joke that it is. I'd laugh too if I thought dev incompetence was funny.

At least Xenosys gets paid and he doesn't even defend the game. Forum users seemingly do it without compensation for no reason??? This is a well agreed upon problem.

And just to be ultra clear-- yes there are edge cases of tanks and healers who can't get it together even as things are now. Yet time has shown dumbing down the game hasn't made those players disappear. It's almost like certain people are just going to play non optimally or badly no matter what. So make the roles engaging and balanced.
Ah yes, lets gloss over the fact that I said I think healers should be more engaging, naught but 4 posts before your's, that I am in AGREEMENT with healers needing a better kit that isn't just "Spam your DPS button over and over and over and over and over again, oops, tank lost 5% of their HP better use a small oGCD." You clearly focused on the "tanks require healing skills because bad healers" part, and then assert this ridiculous notion that I watch someone I could care less about? I don't watch ANY XIV Youtuber outside of MTQ for guides when I don't have the time to blind prog the run myself with friends. We wouldn't have the issues of tanks needing healing for themselves if everyone did their job right, but here we are, we have DPS who can't even do simple AoE rotations, healers who don't use any healing and just play as a green DPS, and then tanks who somehow never learned how to press more than 5 buttons.

I wholeheartedly agree that they should stop dumbing down the game, I genuinely hate each and every single update that simplifies a job past the point of necessity, just so they can get the lowest common denominator to play the job. I'd love to revert some of the changes to jobs to give them back their mechanical complexity, it'd return what made this game genuinely fun sometimes.