

Why would anyone be afraid of that? Isnt the point of the strike of how pointless healers are and they dont have much to worry about except on the occasion where someone is bad.
Im sorry: talking about how braindead a role is then threatening someone about "Being worried" to play it makes no sense.





Chores are boring and as we know the chores aren't going to do themselves.Why would anyone be afraid of that? Isnt the point of the strike of how pointless healers are and they dont have much to worry about except on the occasion where someone is bad.
Im sorry: talking about how braindead a role is then threatening someone about "Being worried" to play it makes no sense.![]()
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Faster queues where you dont really have to play the game (oh boy free queue) except the moment where someone is bad (then the game ,supposedly by this thread, gets fun) doesnt really sound like a threat to a majority of people.
You will just have more people having healer as a side job rather than dedicated healer mains.



I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.



I reread your post and I do apologize for coming off harshly. I've just seen so many bad faith actors who want to keep Healers in baby mode forever that I've just shut them out as trolls. The problem is that we have tried to make ourselves heard but we've been ignored for years. Every expansion has just been us babysitting new players only for our role to be cosmetic in veteran squads. It doesn't help that each healer is just 2-1-1-1-1-1-1... and AST is still better WHM while SGE is copy paste SCH. It all shows how neglected the healer role has been by everyone. Seraphism was the final straw for the SCH community.
I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.


Thank you for your apology.I reread your post and I do apologize for coming off harshly. I've just seen so many bad faith actors who want to keep Healers in baby mode forever that I've just shut them out as trolls. The problem is that we have tried to make ourselves heard but we've been ignored for years. Every expansion has just been us babysitting new players only for our role to be cosmetic in veteran squads. It doesn't help that each healer is just 2-1-1-1-1-1-1... and AST is still better WHM while SGE is copy paste SCH. It all shows how neglected the healer role has been by everyone. Seraphism was the final straw for the SCH community.
What I'm saying is that, you all have been trying to make yourself heard in the wrong place. While I'm sure there are a few exceptions, the devs don't look to the English forums for feedback. After years of trying and failing to get their attention, you all need to try something else.
The problem is, the Japanese player base seems content with how things are. *They* are the people you need to convince, because the devs actually listen to them. That's why I think this strike is, in the end, meaningless. Even if everyone who has, is, and will post on this thread got 10 people to agree to strike, it still won't make a dent in queue times. In the end, the strike is performative, especially as most of you are still subscribed.



This isn't strictly true.The problem is, the Japanese player base seems content with how things are. *They* are the people you need to convince, because the devs actually listen to them. That's why I think this strike is, in the end, meaningless. Even if everyone who has, is, and will post on this thread got 10 people to agree to strike, it still won't make a dent in queue times. In the end, the strike is performative, especially as most of you are still subscribed.
I play on JP servers and we have been having healer droughts in PF and DF is regularly instant pop on healers to this day, the "green river" thing came from JP after all.
Also, a while back, the JP players complained that the dev team only listens to the EN players, so I don't get why you think that the dev team listens exclusively to them, considering that some of their biggest gripes are also going unaddressed.
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