Wouldn't Sky Shatter just be used to cheese mechanics then?
Your character just isn't on the field during the jump, so you could just use it to cheese mechanics for the few seconds that you're in the sky for.
Wouldn't Sky Shatter just be used to cheese mechanics then?
Your character just isn't on the field during the jump, so you could just use it to cheese mechanics for the few seconds that you're in the sky for.
It technically is on the field, the same way you can block a crystal progression in pvp while being up in the air. Perhaps it could only negate aggro based targeting from enemies (making it mostly a thing in trash pulls, adds and boss aggro/autos for instance), but not from encounter mechanics necessarily.
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