Amount of pretentiousness in this thread is off the charts
Amount of pretentiousness in this thread is off the charts
Yes so pretentious for me to celebrate the job becoming more streamlined and better designed. Totally wasn't referring to all your inane and melodramatic reactions to the changes.
At any rate, the changes occurred. You lose, I win.
Oh don't worry we'll adapt to any changes no problem, we're the ones that are gonna be having fun in Savage, Ultimate, Unreals, Extremes and Criterion (Ultimate Savage Extreme Unreal) at one time or another, maybe not the same job, maybe the same job, but we will be playing and having fun.You act like it's not the norm to want to enjoy every job eventually. People are put off from engaging with jobs because of their current design and celebrate the changes because it means they are able to engage in them.
At the end of the day though, if you're maladaptive and can't embrace change your opinion doesn't really matter.
You on the other hand are gonna be spending your sub time hitting target dummies just to see animations for some bizarre reason like if it was the job trailer on repeat achieving nothing while not even knowing how any job works as evident from the last few hilarious pages.
And now I've hyped myself a bit knowing it's still gonna be fun raiding with friends again in a few weeks even if DT DRG doesn't turn out as good as EW.
Good job hyping yourself up! I'm really happy for you!Oh don't worry we'll adapt to any changes no problem, we're the ones that are gonna be having fun in Savage, Ultimate, Unreals, Extremes and Criterion (Ultimate Savage Extreme Unreal) at one time or another, maybe not the same job, maybe the same job, but we will be playing and having fun.
You on the other hand are gonna be spending your sub time hitting target dummies just to see animations for some bizarre reason like if it was the job trailer on repeat achieving nothing while not even knowing how any job works as evident from the last few hilarious pages.
And now I've hyped myself a bit knowing it's still gonna be fun raiding with friends again in a few weeks even if DT DRG doesn't turn out as good as EW.

We're gonna get the second coming of Dalamud, the game will be reset again and the game will be rereleased with epic cinematic sequences and the only button we'll ever have to press is the play button. EPIC.



Okay class, what did we learn today?
Giving feedback and criticism because you feel that you're losing aspects that you like about the job = Being a pretentious, maladaptive doomer
Calling people names and smugly mocking them by telling them what they like is sucky bad design while having an "I got mine" attitude = Valid feedback
Very good, see you next class.


Just look at yourself, you think this is some sort of contest everyone's wrong and you're right, funny thing is you've complained about things no one cares about or the devs seems to not want to take actions on but then when people are actually complaining about Job changes (which is good feedback is always valuable) you just mock them and don't seem to have any sort of compassion towards people who may have actually spent a lot of time on those jobs and had fun.
You're the only one being pretentious here, Unironically you're saying that only your opinion matters.
You'll have to forgive me for not having compassion toward people who think it is worth throwing a fit over the developers choosing to change the game in a way they and I think is positive. You'll adapt to the changes and likely have more fun playing them too because the job will flow better and have more consistent moments of power. You had your fun already, time to move on.Just look at yourself, you think this is some sort of contest everyone's wrong and you're right, funny thing is you've complained about things no one cares about or the devs seems to not want to take actions on but then when people are actually complaining about Job changes (which is good feedback is always valuable) you just mock them and don't seem to have any sort of compassion towards people who may have actually spent a lot of time on those jobs and had fun.
You're the only one being pretentious here, Unironically you're saying that only your opinion matters.
If you think I am the one being pretentious that's fine. You're entitled to your own perspective. Personally I think it is pretentious to act like adapting to clunk is complex, nuanced, or elegant. Sorry for your loss, but the world moves forward.


Why do you feel the need to tell people they're wrong for being upset, why are you acting like you're the morale ground because you "agree with the devs" on this certain topic (we both know you don't agree with their in-action to certain tools lol).You'll have to forgive me for not having compassion toward people who think it is worth throwing a fit over the developers choosing to change the game in a way they and I think is positive. You'll adapt to the changes and likely have more fun playing them too because the job will flow better and have more consistent moments of power. You had your fun already, time to move on.
If you think I am the one being pretentious that's fine. You're entitled to your own perspective. Personally I think it is pretentious to act like adapting to clunk is complex, nuanced, or elegant. Sorry for your loss, but the world moves forward.
Personally I'm not really that upset about samurai changes, Theirs some things i dislike about DRG changes like removing its jump animations and I play standard Black mage, but y'know what playing standard black mage never really effected me knowing that some people would come up with non standard rotations, I'm not a high end optimiser and I think people who put in the effort to learn the ins and outs of a job should feel rewarded. Anything beyond standard was never required to clear in the first place.
Seems like you want all jobs to have a very low celling so people can feel good about themselves, when generally speaking i think jobs should be approachable by new comers but having a high skill celling doesn't make it a badly designed part of the job. Having high skill celling gives people a goal to work towards. while keeping the floor low enough lets people pick up a job without struggling. This game already has more then enough of a low celling for any player to get into (job design wise)
At the end of the day the reason why you keep posting is because it makes you feel Superior to others, which is pretty pretentious in my opinion. (that or you're trolling, both likely).
Last edited by Rithy255; 05-24-2024 at 03:14 PM.
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