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  1. #1
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    937
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    They explicitly said they won't change jobs too much for DT and would just keep on building over what already exists. Yoshi-P's comments were more in the line of making encounters more surprising, avoiding repeating the same mechanics, and taking a second look at boss hitbox sizes.

    However, it is likely that they'll be bolder when it comes to jobs for 8.0. How bold though... we'll see.
    (1)

  2. #2
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Who is saying the job is terrible? And it's perfectly valid to criticize the motivations to rework DRG when SE has stated what they are, as well as their current design philosophies that are pretty well evident from their most recent reworks on other jobs.

    I loathe this endless "wait and see, you can't criticize until you try it" mentality. The goalpost keeps being moved forward endlessly and we've seen how well posthumous feedback works with jobs like SAM.

    EDIT: Like if it turns out the DRG rework is actually great that's just a point in favor of "pre-raging", since it started as soon as it was announced, rightly so after what we saw happen with other reworks. Pre-raging and demanding SE actually thinks long and hard if a rework is well thought out before releasing it seems to work.
    (1)
    Last edited by ThorneDynasty; 04-22-2024 at 07:57 AM.

  3. #3
    Player
    Equitable_Remedy's Avatar
    Join Date
    Oct 2020
    Posts
    917
    Character
    Eristede Kell
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    I'll make a very, very bold prediction: people on social media (this forum included) won't like the changes.
    (1)

  4. #4
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    I can make a very bold prediction too: people on social media will defend any changes they make.

    What is the point you are making?
    (1)

  5. #5
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by ThorneDynasty View Post
    I can make a very bold prediction too: people on social media will defend any changes they make.

    What is the point you are making?
    He doesn't have one, hes just a professional contrarian that complains about people complaining just to feel like king whiner in a thread about a job he doesn't play.
    (4)

  6. #6
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    616
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    If I were gonna bet, I would bet on the drg rework being in line more with monk than summoner.
    (3)

  7. #7
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,045
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    What a world we live in where proper and reasonable feedback is seen as "pre-raging".
    (9)

  8. #8
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,359
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    What if the Nidhogg move gets procced off Chaotic Spring, and you can use it on any target suffering from the dot.
    (0)

  9. #9
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    I'm not a particularly hardcore dragoon player but honestly I'm worried. Dragoon was a job actually designed to be a burst class for a long time the only thing that felt kinda awkward with it to me was the raid buffing aspect of it (it always felt contrived from a class fantasy standpoint.)
    Like yeah the job does feel complete, it has since SHB so it does need to fundamentally change if they want to keep it fresh, completely understandable.
    I'm just not confident in the job design team to do anything unique with it and in worried it'll just become reaper 2.0
    (2)

  10. #10
    Player
    Ryskim's Avatar
    Join Date
    Dec 2013
    Location
    Garlemald
    Posts
    109
    Character
    Sigmund Galt
    World
    Tonberry
    Main Class
    Reaper Lv 100
    The dev team loves oversimplifications with the pathetic and lame excuse of "hard to balance". Which is their way of saying "we're lazy to make this work".

    I expect them to rework the job into something similar to the DRG in FFXI, adding a wyvern pet with some sort of utility.

    But do not forget they already destroyed every single job they have reworked: AST, DRK, SMN and MCH attest to that.

    I will never forgive them for erasing the old AST card system, time dilation, or nocturnal/diurnal system, or removing the 2nd combo for the DRK that increased enmity. Making us DRK players spam one single combo for 90 levels.

    Every time they have "reworked" a job is because they needed a lame excuse to make it simpler and remove things, not add.

    So no, I do not expect anything positive from the rework of both DRG and AST.
    (7)

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