If I were gonna bet, I would bet on the drg rework being in line more with monk than summoner.


If I were gonna bet, I would bet on the drg rework being in line more with monk than summoner.



What a world we live in where proper and reasonable feedback is seen as "pre-raging".
He doesn't have one, hes just a professional contrarian that complains about people complaining just to feel like king whiner in a thread about a job he doesn't play.
What if the Nidhogg move gets procced off Chaotic Spring, and you can use it on any target suffering from the dot.


I'm not a particularly hardcore dragoon player but honestly I'm worried. Dragoon was a job actually designed to be a burst class for a long time the only thing that felt kinda awkward with it to me was the raid buffing aspect of it (it always felt contrived from a class fantasy standpoint.)
Like yeah the job does feel complete, it has since SHB so it does need to fundamentally change if they want to keep it fresh, completely understandable.
I'm just not confident in the job design team to do anything unique with it and in worried it'll just become reaper 2.0




Who said what was flat wrong again?Same, I had originally said that I was both nervous and hopeful about the rework and took what was said about the ease of the game as a plausible point when thinking about reworks. I was responding to the person who decided that that was flat wrong and I just wanted to explain how the ease of the game can also apply to job gameplay and how we are all making assumptions based on how we interpret information.
The direction of the jobs is also a very broad idea and adding things to them are inherently going to change them.
I don't disagree or agree with the statement of them improving jobs or not, I'm just not hopeful about it because his words have always been immediately followed or encased into encounter discussion rather than battle system discussion. I dare him to prove me wrong though, as i'd rather that my lack of copium is unjustified and have actual improved job gameplay, and I dare hope a refurnished battle system as well than the opposite.

The dev team loves oversimplifications with the pathetic and lame excuse of "hard to balance". Which is their way of saying "we're lazy to make this work".
I expect them to rework the job into something similar to the DRG in FFXI, adding a wyvern pet with some sort of utility.
But do not forget they already destroyed every single job they have reworked: AST, DRK, SMN and MCH attest to that.
I will never forgive them for erasing the old AST card system, time dilation, or nocturnal/diurnal system, or removing the 2nd combo for the DRK that increased enmity. Making us DRK players spam one single combo for 90 levels.
Every time they have "reworked" a job is because they needed a lame excuse to make it simpler and remove things, not add.
So no, I do not expect anything positive from the rework of both DRG and AST.

I would be so so upset if they reworked DRG into a pet job LOL pls Yoshi P don't do me dirty like that!
I think most people can agree that DRG is about le jump. Give us more Jumps. Jump here, jump there jump everywhere, if you hit jump and it gives you that feeling where you're like I might regret the timing but when you land it and don't tank the floor you feel like a god. Give us more of that, Jump is love, jump is life.
Dancers have en avant, and most people who raid with dancers can agree those bastards do some of the most unnecessarily sketchy things with en avant. But I'm sure those dancers feel like gods when they get away with it, much to the terror(and detriment) of their raid team.
Jump is the OG version of this. Give us more. Dragoons literally give no shits, we throw ourselves at fang and claw and we make no apologies. Rework the job to reflect this and I will be a happy boy![]()




Imagine the lvl100 capstone skills are the pvp limit breaks and dragoon gets SkyShatter.

I would love love love this. Please give us sky shatter.
Imagine during those forced downtime sequences and you just yeet into the sky and crash back down as the raid boss returns. Fantastic.
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