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  1. #1
    Player
    Reldhir's Avatar
    Join Date
    Mar 2012
    Posts
    98
    Character
    Reldhir Ondoreil
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    I would be so so upset if they reworked DRG into a pet job LOL pls Yoshi P don't do me dirty like that!

    I think most people can agree that DRG is about le jump. Give us more Jumps. Jump here, jump there jump everywhere, if you hit jump and it gives you that feeling where you're like I might regret the timing but when you land it and don't tank the floor you feel like a god. Give us more of that, Jump is love, jump is life.

    Dancers have en avant, and most people who raid with dancers can agree those bastards do some of the most unnecessarily sketchy things with en avant. But I'm sure those dancers feel like gods when they get away with it, much to the terror(and detriment) of their raid team.

    Jump is the OG version of this. Give us more. Dragoons literally give no shits, we throw ourselves at fang and claw and we make no apologies. Rework the job to reflect this and I will be a happy boy
    (1)

  2. #2
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,072
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Imagine the lvl100 capstone skills are the pvp limit breaks and dragoon gets SkyShatter.
    (4)

  3. #3
    Player
    Reldhir's Avatar
    Join Date
    Mar 2012
    Posts
    98
    Character
    Reldhir Ondoreil
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Valence View Post
    Imagine the lvl100 capstone skills are the pvp limit breaks and dragoon gets SkyShatter.
    I would love love love this. Please give us sky shatter.

    Imagine during those forced downtime sequences and you just yeet into the sky and crash back down as the raid boss returns. Fantastic.
    (2)

  4. #4
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,045
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Wouldn't Sky Shatter just be used to cheese mechanics then?

    Your character just isn't on the field during the jump, so you could just use it to cheese mechanics for the few seconds that you're in the sky for.
    (1)

  5. #5
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,072
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Aravell View Post
    Wouldn't Sky Shatter just be used to cheese mechanics then?

    Your character just isn't on the field during the jump, so you could just use it to cheese mechanics for the few seconds that you're in the sky for.
    It technically is on the field, the same way you can block a crystal progression in pvp while being up in the air. Perhaps it could only negate aggro based targeting from enemies (making it mostly a thing in trash pulls, adds and boss aggro/autos for instance), but not from encounter mechanics necessarily.
    (2)

  6. #6
    Player
    Reldhir's Avatar
    Join Date
    Mar 2012
    Posts
    98
    Character
    Reldhir Ondoreil
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Ah they could just nerf it where you don't completely avoid damage, maybe just reduced damage. I think most if not all other melee jobs have some form of 10% mit. They could just make you take 10% reduced damage in the sky. You still have that ring that would mark you as if you were on the ground.

    You could also be restricted by how fast you can move while in the sky. Sky shatter as it is in PvP is pretty slow. Also given the number of seconds youd be in the sky for you'd only really be using it before you expect the boss to come back down, not too soon not too late. so i couldnt imagine it being used very often for mechanics anyway. Peeps would almost always prioritise the damage aspect of the skill imo
    (1)

  7. #7
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    They should keep pvp and pve completely separate.
    I certainly don't want my lvl 100 ability wasted on a downtime ability like Soulsow that never get used again during active combat, and I would not enjoy doing intermission mechanics as a giant circle of light on the ground.
    (3)

  8. #8
    Player
    Reldhir's Avatar
    Join Date
    Mar 2012
    Posts
    98
    Character
    Reldhir Ondoreil
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Mmmm I dunno for mechanics where you're forced away like over sized iron chariot type stuff. It would be super cool to fly into the sky as you break away then crash back down. As for extended intermission type stuff you wouldnt really be doing the mechanic as a white circle on the ground. It'd be the tail end only right? Using I dunno Athena as an example? During that dashy numbers limit break thing, you wouldn't jump into the sky until the mechanic was resolved and your party is stacked on the safe platform waiting for her to return.

    At least that's how I would imagine peeps would use it. Sky shatter isnt indefinate air time xD

    As for the comparison to soul sow in place of a capstone ability... yeahhhh when you put it that way mayyybeeeeeeee not the capstone ability then? XD or just make it super cracked for damage huehuehue. It's about time dragoons have a skill that actually does big numbers. Looking at you whm and dnc ; ;

    Oh oh also what if... the skill had a 2 part thingo depending on when you activate it? Bit like AST Earthly Star? That could make it quite interesting. Pop and hop for smol damage and maybe just hit one target or hang in the air for longer for big damage and AoE? I dunnnnoooo could be coooool xD
    (1)
    Last edited by Reldhir; 05-04-2024 at 04:47 AM.

  9. #9
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,072
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by ZiraZ View Post
    They should keep pvp and pve completely separate.
    I certainly don't want my lvl 100 ability wasted on a downtime ability like Soulsow that never get used again during active combat, and I would not enjoy doing intermission mechanics as a giant circle of light on the ground.
    Who the hell asked for an ability never used during active combat and what makes you think a pve skyshatter would last more than 5s like it does in pvp? If anything if used in downtime, it would be super niche like current flamethrower fishing a tick before a boss comes back for true tryhards...

    I don't know about you but if it's as potent as it should be, I would try to fit this in my burst or something.
    (0)
    Last edited by Valence; 05-04-2024 at 06:17 PM.

  10. #10
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Valence View Post
    Who the hell asked for an ability never used during active combat and what makes you think a pve skyshatter would last more than 5s like it does in pvp? If anything if used in downtime, it would be super niche like current flamethrower fishing a tick before a boss comes back for true tryhards...

    I don't know about you but if it's as potent as it should be, I would try to fit this in my burst or something.
    I don't care how potent it is, if it has downtime it breaks the flow of combat its shit.
    and if they speed it up then that's just stardiver, we don't need another stardiver.
    (2)

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