Quote Originally Posted by DioK View Post
At some point, people need to just realize and admit to the fact that the reason they are losing is because they suck at the game. Stop blaming other people, stop blaming the RNG, and just improve. I know that sounds like "git gud", but at some point, that really just is the answer.

I don’t like premades either, but I recognize I have the ability to just make my own premade and combat them on an equal footing. However, I simply choose not to because I’m lazy. But, I recognize and accept that fact and just focus on playing to the best of my abilities and just enjoying the fight.

If you can never admit you're wrong, you’ll never be right (because you'll have no ability to learn).

Oh, I should add, by the way, I do suck at the game, and I’m fully willing to admit that. I am mediocre, at best. But that allows me to actually look at and examine my own errors and make an effort to correct those errors and improve. I also like to win, but I’ve learned to not let my blood pressure get out of control over it. Just enjoy the fight, do your best, try to improve, and do what you can to help your team.
I don't think the primary issue is that people are frustrated that they're losing. It's the fact that, when a premade is on the field, their agency is massively reduced. It's a similar problem healers face in PvE when tanks have so much mit and self-heal that the primary function of a healer is removed. I completely agree with you that individuals should take responsibility for their weaknesses rather than blaming others. But in some cases the fundamental problem is game design.