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  1. #10
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,044
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Mortex View Post
    Yeah seeing the Japanese perspectives on healing feels pretty uff. The role feels super barebones and spamming 1 isn’t really interesting but seeing that the Japanese healer community (a decent chunk in the forum) want zero responsibility as healer is pretty sad. Spamming 1 isn’t a responsibility. Getting out healed by a war in a dungeon isn’t responsibility. I argue the problem in pf for them is almost as bad as it is everywhere and even then I feel bored healing savage so I’m curious how they don’t fall asleep over there or is the skill gap really that massive in comparison too EU or America?
    Tinfoil hat time:
    JP has a way higher savage clear rate than both EU and NA, especially their pug raiding.
    Now could this be because the JP playerbase in general is more skilled? Maybe, no idea.

    But their way of raiding is absolutely like a conveyor belt, or like fastfood. Players are basically interchangeable, you queue for savage in duty finder, zone in, get a macro posted, pick your spot (the really are only 2 for healers) and never deviate from whatever the incredibly safe macro strat tells you, you kill the boss and move on.
    And it seems to work quite well for them, so they probably want to keep it that way, make the individual players in your party matter as little as possible.
    So it is in their best interest to keep individual responsibilities as low as possible, because if the healer is suddenly required to contribute, or even able to do, more than spam their completely overtuned healing kit it potentially throws a wrench into their perfectly functional conveyor belt.

    This would also explain why tank responsibilities/difficulty have been reduced to basically nothing and why they're perfectly happy with their ridiculous self sustain, less chances for tank players to mess up, more convenient boss kills, the conveyor belt keeps running smoothly.
    (16)
    Last edited by Absurdity; 02-07-2024 at 08:07 PM.