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  1. #1
    Player Solakor's Avatar
    Join Date
    Jun 2021
    Location
    Searching for skill expression
    Posts
    86
    Character
    Suo Sao
    World
    Ragnarok
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Reinhardt_Azureheim View Post
    So basically they have a really boring ideal of how they want roles to be and anything outside of the pure standard is met with extreme disagreement.

    Not gonna lie, I thought World of Warcraft had terrible reasons to neuter jobs over time, but if ffxiv JP is the primary audience the devs base their changes and decisions on then I am genuinely afraid for the future of job design.

    It really does not help that the idea of keeping up a social standard and status quo is such a deeprooted thing in their culture - the fact this extends to their wishes and desire for game additions and changes is appalling.
    The question isn't if they will remove something but what. They have been doing this 3 expacs in a row. SB was the middle ground where we still had skill expression but it wasn't as punishing and everything after has just been making it worse and worse.
    The new SMN shouldn't exist in the game period because it's not a caster and it's completely different job to what it was before.
    DT will not make it better but propably worse. The question is how much.
    (10)

  2. #2
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,386
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Solakor View Post
    The question isn't if they will remove something but what. They have been doing this 3 expacs in a row. SB was the middle ground where we still had skill expression but it wasn't as punishing and everything after has just been making it worse and worse.
    The new SMN shouldn't exist in the game period because it's not a caster and it's completely different job to what it was before.
    DT will not make it better but propably worse. The question is how much.
    I mean if their end goal is to basically make the gameplay Everquest but without any of the interesting class mechanics then it's still going to get quite a lot worse. It's just a question of how long that process is going to take.
    (2)

  3. #3
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,208
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Absurdity View Post
    I mean if their end goal is to basically make the gameplay Everquest but without any of the interesting class mechanics then it's still going to get quite a lot worse. It's just a question of how long that process is going to take.
    The kind of tools and skills that classes have in Everquest are way more comprehensive than anything XIV has ever had.
    (3)

  4. #4
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,386
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by SieyaM View Post
    The kind of tools and skills that classes have in Everquest are way more comprehensive than anything XIV has ever had.
    That's why I specifically said "without any of the interesting class mechanics", because if you strip those away you end up with the most barebones gameplay imaginable.
    (1)

  5. #5
    Player
    Flay_wind's Avatar
    Join Date
    Jul 2019
    Posts
    404
    Character
    Lily D'kryl
    World
    Shiva
    Main Class
    Dark Knight Lv 97
    Quote Originally Posted by Absurdity View Post
    I mean if their end goal is to basically make the gameplay Everquest but without any of the interesting class mechanics then it's still going to get quite a lot worse. It's just a question of how long that process is going to take.
    Look, i'd kill to have a Warden from EQ2. It had so much busted crap.
    What do you mean infinite MP?
    Tank gets regen proc on simply being hit.
    Basically a dance partner.
    Group immunity to bind effects just by being in the party.
    Immunity to aoe for 30 seconds, save for the MT.
    Death prevention (when targets takes lethal damage, hp can't be recuded below 1 and target gets a regen).
    Group wide death prevention, yes, you read that right.
    Targeted Hallowed Ground on a 5 min recast, why the fuck not. =)
    (1)
    Last edited by Flay_wind; 02-08-2024 at 05:19 PM.
    Sometimes rumors are just... rumors.