Pre-mades are hardly a problem, even a fully randomly matched team can dominate a pre-made. All you really need to dominate a frontlines match are a dedicated commander with a burst countdown and a team that actually wants to win.
Pre-mades are hardly a problem, even a fully randomly matched team can dominate a pre-made. All you really need to dominate a frontlines match are a dedicated commander with a burst countdown and a team that actually wants to win.
Which is why pre-mades are a problem.
Frontlines have become more about communication than they have been about pvp. Unless you're queued up with friends, or unless you're willing to take a leadership role, your game is lost. The casuals will sit there trying to farm nodes thinking it's going to win them the game and cheering themselves on while the other two teams build their battle highs off each other.
Honestly, I think removing BH would help with that. Remove BH, buff damage rates, shorten the points needed for a victory. No BH will mean that teams won't steamroll, and the randoms that join that think they're clever by farming nodes will actually become useful. It won't be as amazing as before the pvp changes when we had more than a handful of buttons to press and you could actually outplay people but it'd be something.
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