Why was the total amount of required points lowered on Seal Rock? Games are done incredibly quick now. This is extremely frustrating, and it's harder to get tied games in the last stretch.
Why was the total amount of required points lowered on Seal Rock? Games are done incredibly quick now. This is extremely frustrating, and it's harder to get tied games in the last stretch.
Im going out on a limb and say probably so obtaining Seal Rock achievements becomes easier by getting more games done in a day where it is available.
Also probably so each interaction with enemies bears more weight with the outcome of the match. The goal is likely less emphasis for long-term battlefield tactics and more short-term mildly hectic decisionmaking.
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