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  1. #10
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,015
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Renathras View Post
    We're talking Savage content. Isn't it SUPPOSED to be difficult?
    That was not strictly a constraint given in what I was responding to.

    But sure, let's consider Savage under that condition you've quoted (flipping optimal %uptime spent DPSing with %uptime spent healing, such that the present scarcity of downtime complexity would actually be properly apportioned to its situation):

    We already see a decent size range in GCD usage even under the extremely low healing requirements present right now. If we tuned Savage to require as much %uptime spent healing as is currently optimally spent DPSing (e.g., up to 100%), that leaves little to no room.

    Given your complaints that as much as a single extra DoT of middling bonus potency-per-minute could overly stress out healers... that doesn't seem particularly feasible.


    It's fine to make the healing requirements tougher. I suggested as much in the very sentence after what you chose to quote.

    Increasing healing requirements so far that our current scarcity of downtime actions would actually make sense, though (e.g., Glare would then see only as much use as Cure II does now), would likely be overkill.
    It'd be better to provide some of that boost to engagement through downtime actions instead.
    (1)
    Last edited by Shurrikhan; 08-29-2023 at 09:17 AM.