



You missed that then.
- They all do need a few extra dps buttons.
- Said dps buttons need to connect with their theme and kit.
- Encounter design needs to change - faster telegraphs, more unavoidable damage.
- Healer kits need to be gutted and redesigned with all four receiving clear healing and as mentioned before damaging identities akin to what they have in PvP (as in diverse and not the same as the other).
- MP sustain should come back and be a focus.
Also I rebuffed your designs because of reasons different than "they aren't as complexed as I wanted".
The rotation is fine. I don't like the design of it.
I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.
#FFXIVHEALERSTRIKE
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