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  1. #1
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,351
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    I'm just gonna summarize my desires for the healers, and people can decide if they pass into 'whoa nelly that's too complicated sounding for me' or not for themselves

    WHM
    Dia rescaled to 12s, 150p plus 70 per tick, 430 total
    Water/Banish as 15s CD GCD, is about 40p more than current Stone/Glare (in current game, it'd be 350p)
    A new gauge that builds by using GCD damage or heals (not Lilies), spend 50 on new skill on next line
    New heal AOE I've been calling Blessing of the Elementals, 500p AOE heal, can call it Cure 4 if you prefer
    Quake Tornado and Flood, replacing Glare Dia and Banish for one cast of each (like Fell Cleave > Inner Chaos) after casting BOTE/Cure4. Functions as damage refund for the heal

    In total, two new buttons, and one's a heal


    SCH
    Assuming Broil 5 is 300p:
    Bio: 350p over 30s
    Miasma: 240p over 24s, plus 100p on cast (total 340)
    Shadowflare: 100p AOE centered on enemy, plus drops a puddle there which deals 250p over 15s (total 350). Thanks to this puddle, this also makes this move worth using in AOE

    Energy Drain: Still exists I guess but knowing SE it's nerfed to 50p


    AST
    Major and Minor cards now auto-draw when they're ready. You can hold up to two of each (to prevent overcap issues). Major once per minute, Minor once per 15s.
    Cards now have unique effects, all dealing damage balanced against each other properly, with the 'utility' being a nice bonus on top. I had balanced them all such that in current BIS they'd all provide roughly 30000 damage to the raid.
    Using the cards is no longer about physical vs magical, but instead based on roles, eg Balance is flat damage % best used on DPS, Ewer gives MP restore and if used on a healer it allows that healer to doublestrike with their spells for X casts, Bole reflects damage and provides mit so best used on a Tank, etc

    Minor Arcana now draws from the full deck of sixty, and each card deals a total of 300p via it's effect (Malefic is 250), plus a tiny bonus based on the card's face value (scaling from 5-45 bonus potency)


    SGE
    Hilariously, the 'most thought out' idea I had for SGE doesn't even really see it getting more damage buttons, instead focusing on realizing the 'damage>healing' identity of the class, and making it's gameplay be all about 'augmenting' your Kardia heals in various ways to reduce GCD healing required. Addersting got changed to a 0-100 bar, spending Augment stacks generates Addersting, Toxicon buffs your next 4 attacks by a potency value equal to the Addersting Gauge's value at the time

    Guess I was partaking in the '4 healer model' without realizing it? JK, SGE'd also be gaining in complexity, just that it's complexity would come from it's 'optimal healing' being more technical to master and execute


    I can agree that my idea for AST is more complex than SMN at least, given that you'd have to memorize what the cards do, but I just don't see how the WHM would be...
    (2)
    Last edited by ForsakenRoe; 08-29-2023 at 10:04 AM.

  2. #2
    Player
    Fairexd's Avatar
    Join Date
    Aug 2023
    Posts
    1
    Character
    Faire Saito
    World
    Behemoth
    Main Class
    Culinarian Lv 90
    For sure better support spells plus a lil more buttons in the rotation should get less boring but the is just get that that boring when u dont need to heal a single thing in a whole instance due to or that casual content dont have dmg or (and) u ahve somekind of war in your party
    (1)
    Have a wonderful day o/

    Faire Saito.

  3. #3
    Player
    Ezlin's Avatar
    Join Date
    Apr 2018
    Posts
    16
    Character
    Ezlin Rye
    World
    Siren
    Main Class
    Botanist Lv 90
    More healing is useless. The power creep makes that irrelevant.

    Honestly, healers NEED to be made more interesting. All of them.
    (14)

  4. #4
    Player
    Mcg55ss's Avatar
    Join Date
    Nov 2022
    Posts
    466
    Character
    Sirk Raven
    World
    Maduin
    Main Class
    Gunbreaker Lv 93
    Quote Originally Posted by Mithron View Post
    I believe currently this is the most pressing issue in the entire game that needs to be addressed above everything else. That is my feedback.
    I honestly see two things I need to do if they want healers to heal more, they need to drastically nerf tank healing (especially warriors on trash pulls). Or need to give healers I suggest DPS wise 2 single Target ability and I aoe ability a DOT to maintain and a proc (can be aoe or single depending on class) this gives him a dots up key a one two rotation that can sometimes lead into a three and a healing. I'm not saying it has to be competitive with like Black mage but at least something to do.
    (4)

  5. #5
    Player
    Niroken's Avatar
    Join Date
    Sep 2013
    Posts
    411
    Character
    Nanaki Naki
    World
    Famfrit
    Main Class
    White Mage Lv 90
    There is absolutely no reason for them to change Healer design going forward since they don't cause queue issues like Tanks. That's why Tanks get so much attention.

    If you are bored of playing healer and want healer to change... stop playing healer.
    (0)

  6. #6
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Niroken View Post
    There is absolutely no reason for them to change Healer design going forward since they don't cause queue issues like Tanks. That's why Tanks get so much attention.
    Oh? So the instant queues for healers, while Tanks often end up waiting to get into a party (despite even being "in need" at the time), is indicative of queue issues related to tanks, is it?
    (16)

  7. #7
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,732
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by MintnHoney View Post
    Oh? So the instant queues for healers, while Tanks often end up waiting to get into a party (despite even being "in need" at the time), is indicative of queue issues related to tanks, is it?
    And the tank in need is because of a kink in the system meaning tanks are always checked first even if there is less healers so you can’t even use AIN as an example of need for tanks

    Healers are still by far the least played role in casual content
    (16)

  8. #8
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Aravell View Post
    Sure, it can happen, I'll grant you that, but it's not exactly prevalent, is it? In my 10 years of playing on multiple DCs, I've only seen one passive-aggressive callout, and it was someone saying "not gg with you" after someone said "gg" at the end of a dungeon. I'm not sure why the threat of being bullied for not using your kit properly has to be a major consideration when it's not very prevalent at all.
    It arguably is prevalent.

    I think it's more an anecdotal thing, though. As someone else said, if you're a generally good player, you're less likely to see it. You'd have to run a bunch of content (random stuff, not stuff you pre-decided with friends) only healing and not casting any damage spells to see if it happens or not.

    Quote Originally Posted by MintnHoney View Post
    Oh? So the instant queues for healers, while Tanks often end up waiting to get into a party (despite even being "in need" at the time), is indicative of queue issues related to tanks, is it?
    This is REALLY anecdotal stuff. I often que for things as the three roles, and I find tank ques instant in 4 and 8 man content, healer ques instant in 4 man and some 8 man content, and dps ques instant in 24 man content and sometimes 8 man content. Indeed, I did a lot of Pande normals on DPS or tanks since the healer ques were the longest when it was fresh content.

    I've yet to wait in any que for more than 30 sec as a tank, and I've often had to wait that long on healer. So this idea that healer ques are all instant and tank ques aren't is really strange to me since tank ques have been instant every time I've done them. So I genuinely "Press X to doubt..." that tanks have these wait times that healers don't, since my experience has been the two as comparable in most respects with the difference being more on the party configurations of the content.

    Quote Originally Posted by Supersnow845 View Post
    And the tank in need is because of a kink in the system meaning tanks are always checked first even if there is less healers so you can’t even use AIN as an example of need for tanks

    Healers are still by far the least played role in casual content
    Again, using what metric? What objective - that is, not anecdotal - metric do you have to support this position?

    The Lucky Bancho numbers go both ways, and are unofficial, and we have...literally nothing else to go by. In general, that is, across all types of MMO and MMO-like games, tanks are the least played role, though it's close enough that the two can sometimes be roughly comparable in games. Further, you specifically said "by far the least played", which I highly doubt. I doubt that healers are less played than tanks in general, mind you, but I suspect that if healers are less played, it's by a small margin.

    Especially since you said "in casual content", which is the content where people (casual players) seem to actually enjoy the role. If you meant "healer is by far the least played role by high end players in casual content", that might be more accurate. Though I'd still question the "by far" of that statement.

    But in general casual content played by casual players? Casual players seem to like healers right now since they're very veg friendly.
    (1)
    Last edited by Renathras; 08-30-2023 at 01:50 PM. Reason: EDIT for length

  9. #9
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,024
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Renathras View Post
    It arguably is prevalent.

    I think it's more an anecdotal thing, though. As someone else said, if you're a generally good player, you're less likely to see it. You'd have to run a bunch of content (random stuff, not stuff you pre-decided with friends) only healing and not casting any damage spells to see if it happens or not.
    Since all we have is anecdotes, how can you say with any certainty that it is prevalent? And if it is that common, you'd expect to see more people complain about being called out. Your only basis that it is prevalent is from your own experiences and one other person's experiences, so can we really say with certainty that it's one way or another? And if there's no certainty to the claim that bullying for being suboptimal is prevalent, then why should there be major consideration for it in job design?
    (10)

  10. #10
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Renathras View Post
    This is REALLY anecdotal stuff.
    And this is precisely why you are viewed as a complete joke.,

    When was the last time you actually backed up your various overly long diatribes with actual facts?

    Was it actually the 1T1H2DPS thread that you got completely wrong but still tried to double down on? That certainly worked out well didn't it.

    You have absolutely *ZERO* right to hand wave off other peoples views as anecdotal given that's *ALL YOU EVER DO YOURSELF*

    One day you'll realise, I only hope I'm there to see it.
    (13)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

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