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  1. #11
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Deceptus View Post
    Bravery - Physical Damage increase by X%
    Faith - Spell damage increase by X%
    Protect - Physical damage down (mitigation) by X%
    Shell - Spell damage down (mitigation) by X%
    Yeh Bravery and Faith were the examples given of 'look, this is basically what the cards are now'. But for Protect/Shell, I'd rather see them given to WHM as a mit tool to help it compete with the fact AST has Neutral (which is the Temperance competitor skill) and Collective Unconscious (which currently has no competitor skill on WHM). I suggested having Protect as a low level form of Aquaveil, Renethras suggested having it as a lower level of Plenary (so PI would have mit and the +200p on AOE healing bonus, which is fine because you're going to want to heal after a hit that you mitigate anyway) and I can agree with that idea. Shell can be a midway upgrade trait, ie Protect is 90s CD, Shell knocks it down to 60s CD, PI upgrades it to do the 200p heal bonus on top.

    As for removing feint/addle from DPS, sure, I don't know how much it'd change things but it's one more thing I have agency over to prevent a wipe if it happens. And I do miss Disable on AST/Virus and E4E on SCH

    Quote Originally Posted by SenahPanipahr View Post
    which if nothing else are confusing, given he has plenty of history playing MMOs
    When the team were told to play Mists of Pandaria as homework for the rebuild, when it came to healers they all played Holy Priest and assumed that 'ah this is how healing works', probably. Funny, because now that very same game has also moved towards 'healers can have some damage skills too', heck to my knowledge Druid has 5 DOTs it can throw on an enemy if it really wants to (Moonfire, Sunfire, Rake/Rip in Catform, Adaptive Swarm talent). HPal generates resource by doing melee hits, Monk applies it's HOT (integral for cleaving it's filler heal Vivify to allies) when it does it's 3 from it's 123 combo (this also extends any active HOTs), Disc is Disc, etc
    (6)
    Last edited by ForsakenRoe; 07-05-2023 at 02:05 PM.