Quote Originally Posted by Allegor View Post
Honestly, that's pretty much how current AST feels. The entire card system (Draw, Play, Redraw, Undraw, MA, Astrodyne) could be deleted and replaced with a single button that works like DNC steps and nothing would change. Job identity™ is the only thing keeping AST from being "WHM with a buff button"

Same with SGE and SCH since we're at it. Sure, all healers have their differences, but when aesthetics is the major differenciator between them, something's wrong.
I don't remember who said it (my guess is Semirhage, apologies to the real poster if I'm misremember) but someone said that they could add Bravery to WHM, which is 'single target, 6% damage buff for 15sec, 30s CD', functionally identical to the cards we have now, and it really made me think 'wow, the cards are THAT hollow and bland now, huh', normally I'd say it's not good to be that reductionist about things but when SE has reduced the job's primary 'job thematic mechanic' to be... that, how can I do anything but agree with the assertion