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  1. #1
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Oizen View Post
    My issue with removing this aspect of TBN, then TBN basically just becomes a better version of Thrill of Battle, with the only notable upsides being its cooldown and the niche benefits of shield hp blanking certain mechanics/debuffs.
    It would also make it a use on CD skill if the MP cost was also removed from it, and honestly might even be a bit overpowered with a 15s CD giving DRK the ability to eat normal attacks almost indefinitely.
    I'd say TBN being removed from the MP cost and becoming a 25s cooldown without the DA would balance it then. You already said it's stronger than Thrill, so that shield every 25s isn't gamebreaking.
    (1)

  2. #2
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,512
    Character
    Alondite Ragnell
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by RyuDragnier View Post
    I'd say TBN being removed from the MP cost and becoming a 25s cooldown without the DA would balance it then. You already said it's stronger than Thrill, so that shield every 25s isn't gamebreaking.
    In that case I'd actually view it as a pretty big nerf considering the thing that makes TBN so good is its flexibility and low cooldown.
    (2)

  3. #3
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Oizen View Post
    In that case I'd actually view it as a pretty big nerf considering the thing that makes TBN so good is its flexibility and low cooldown.
    I personally despise TBN as it is now because it's the one thing holding DRK back because, as everybody keeps pointing out, it's the "best" unique due to its low cooldown. Remove that low cooldown, and suddenly it's no longer the best. Hell, it'd likely result in DRK getting actual things it needs without TBN being the excuse for why it gets nothing.
    (1)

  4. #4
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,512
    Character
    Alondite Ragnell
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by RyuDragnier View Post
    I personally despise TBN as it is now because it's the one thing holding DRK back because, as everybody keeps pointing out, it's the "best" unique due to its low cooldown. Remove that low cooldown, and suddenly it's no longer the best. Hell, it'd likely result in DRK getting actual things it needs without TBN being the excuse for why it gets nothing.
    Cooldowns are an important part of skill balancing. I get its not particularly flashy but Oblation and Dark Mind are so good because they're on a 60s cd as well.

    By extension, Holmgang is considered the best invuln for the same reason. Its not as cool as the other tank's short mits yeah, but 10s off the cooldown allows it to be flexible in and be used in ways the others simply cant be.
    (0)