I'd say TBN being removed from the MP cost and becoming a 25s cooldown without the DA would balance it then. You already said it's stronger than Thrill, so that shield every 25s isn't gamebreaking.My issue with removing this aspect of TBN, then TBN basically just becomes a better version of Thrill of Battle, with the only notable upsides being its cooldown and the niche benefits of shield hp blanking certain mechanics/debuffs.
It would also make it a use on CD skill if the MP cost was also removed from it, and honestly might even be a bit overpowered with a 15s CD giving DRK the ability to eat normal attacks almost indefinitely.
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