No the indicator is tied to the "Darkside Gauge" but it to be fair I understand the confusion since most people probably don't even look at job UI elements to begin... which proves my point about pointless UI bloat honestly... though if you're only looking at your hotbar and not the job gauge, I say that the devs failed at making good UI elements for jobs, and thus further proved that not every job needs 1 or 2 cool looking UI elements...
I was talking about Dark Arts BEFORE 5.x onward, A.K.A., Pre-Shadowbringers Dark Arts.
Not just weaponskills, but high damaging abilities like Carve and Spit, Salt and Darkness, Edge of Shadow, Shadowbringer, which would probably be better the Hissatsu: Kaiten, but would somehow also justify the long cooldowns of those mentioned abilities, although if it were implemented now, it still wouldn't change the fact that Dark Knight has a boring GCD rotation, unless you put the abilities I just mentioned on the GCD, which would be a band-aid fix to the "Brainless bundle" argument but Dark Knight is pretty brainless to play right now anyway...
I agree. A lot of potential, but unfortunately the devs would probably squander that potential somehow...
And that's why the devs will never change how boring Dark Knight plays no matter what level you play at, in more ways than one... would be nice if we didn't have radio silence from the devs and the gave us an explanation that was even REMOTELY believable...
First off; you got both Darkside and Dark Arts mixed up though I kinda don't blame since it was PROBABLY a long enough time for you to know what the two skills did by themselves but other than that you got MOST of that right.
Second; the special effects thing is... not really a good idea especially if MP generation is going to an issue...
I say bring back enmity combos back for both Warrior AND Dark Knight, introduce the Off Tank and Main Tank roles like they did with Pure Healers and Barrier Healers, and have them be listed as Off Tanks and have Paladin and Gunbreaker be Main Tanks, AND they can still have the enmity toggles.


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