Quote Originally Posted by Renathras View Post
With one caveat: The quoted OP directly asked for the amount of damage taken to be increased. This is Ty injecting a bit of the Healer Forum echochamber here where the OP here did not. See point (2) in the OP where the solution proposed was to increase the damage, the very thing Ty and the Healer Forum regulars oppose. (I don't mean this as a dig at you, Ty, the rest of your summary is correct.)
I, and many others do not oppose increasing damage dealt entirely. I've regularly talked about wanting to see more frequent instances of damage, but there is a limit to how much damage we can reasonably add to all levels of content. The point I and several others have made is that the only way to increase damage dealt to the party enough to actually forced the advanced healer players into healing more than they attack would completely overwhelm entry level, beginner level, and probably intermediate level healers, and that's not what we want. We don't want healing to be a punishingly ruthless role that tosses newbies into the meat grinder.