Page 3 of 15 FirstFirst 1 2 3 4 5 13 ... LastLast
Results 21 to 30 of 144
  1. #21
    Player
    Iyrnthota's Avatar
    Join Date
    Apr 2022
    Location
    Limsa
    Posts
    363
    Character
    Iyrnthota Sparrow
    World
    Spriggan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by DayHealer View Post
    Thing is nowadays tanks are so OP that they barely need heals in dungeons lately, hell I have seen bosses over 50% HP being taken down with the healer dead.

    Instead if there was more unavoidable damage to actually HEAL in dungeons/raids, then healing jobs could be more engaging, not silly ideas like add another attack to healers kit. If you like to do damage go play a DPS, the healer job is to HEAL, contrary to popular opinion I think our attacking skills are enough.
    Arguably, and quite hilariously, that could actually be contrary to current design philosophy.
    As it stands, the healers are expected to do ~15-20% of the team damage. By making fights do more damage, and forcing healers to heal more, you're reducing their effective DPS over a fight.

    If Healers are expected to heal more, they're necessarily expected to DPS less, which seems contrary to how they've designed fights recently.

    Imagine the original P8S P1 enrage check with less healer DPS
    (0)

  2. #22
    Player
    MaxCarnage's Avatar
    Join Date
    May 2021
    Location
    Ul'Dah
    Posts
    390
    Character
    Adiah Highborn
    World
    Faerie
    Main Class
    Scholar Lv 52
    Quote Originally Posted by VentVanitas View Post
    Have you... not paid any attention to the forums besides general discussion since EW dropped? The whole reason why there's people clamouring about the "2 minute meta" is because that homogenization started to effect DPS.
    I visited the healer forums once. It was an echo chamber of salt. And when I dared speak my own opinion about how I liked healer as it is now, they got extremely vitriolic. So why would I pay attention to anything other than general discussion, which has arguably less vitriol.
    (7)
    Last edited by MaxCarnage; 04-25-2023 at 07:54 PM.

  3. #23
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,177
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    Incoming damage cannot be increased because it'll kill raiding as a whole, look how few healers there have been this tier with the increased pressure on healers. If casual content requires healers being remotely competent then firstly it'll be hilarious and secondly the role will be even deader.

    The gameplay loop of healers is entirely wrong for the game. Both other roles interact with their niche through damage - which with timed enrages is all that matters. Aggro is generated through damage, or healing at a push, and bloodwhetting, TBN and vengeance all combine damage with sustain. HW warrior even took this a step further with abandon stacks being generated from vengeance/raw intuition. Healers have energy drain and lilies. Kardia doesn't even count because it's just a fairy that can't be relied on when you need to gcd heal.
    (10)

  4. #24
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,843
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by fulminating View Post
    Incoming damage cannot be increased because it'll kill raiding as a whole, look how few healers there have been this tier with the increased pressure on healers. If casual content requires healers being remotely competent then firstly it'll be hilarious and secondly the role will be even deader.
    Precisely.

    When we still have Timmy the Medica II Mage running around letting people die (unintentionally, unfortunately) because they do not know how to utilize 30% - 100% of their entire healing kits from bottom casual to EX/Savage+ contents as of today, what makes people think raising incoming damage would magically 'fix' the issue, if it fixes any at all in the future?

    Lmao, really.
    (13)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  5. #25
    Player
    EgilTheStressedMage's Avatar
    Join Date
    Mar 2020
    Posts
    556
    Character
    Egil Vairemont
    World
    Jenova
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by MaxCarnage View Post
    I visited the healer forums once. It was an echo chamber of salt. And when I dared speak my own opinion about how I liked healer as it is now, they got extremely vitriolic. So why would I pay attention to anything other than general discussion, which has arguably less vitriol.
    It has less vitriol because the more acidic users left. This place was literally Dead Ends’ Judgment Day a year ago.
    (2)

  6. #26
    Player
    hunkygladiator's Avatar
    Join Date
    Jun 2022
    Posts
    266
    Character
    Men-on Edge
    World
    Jenova
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Renathras View Post
    Ahem, not to put too fine a point on it but...have you looked at your profile lately on Lodestone? It seems unsearchable on the forbidden site, but I don't see Savage clear mounts or Extreme mounts under that Mount tab. Easy to cast stones when you make it where others can't verify how you stack up to your own standard... <_<
    It's really easy to verify. I don't exactly try to hide anything. Look up Skiros.
    (6)

  7. #27
    Player
    hunkygladiator's Avatar
    Join Date
    Jun 2022
    Posts
    266
    Character
    Men-on Edge
    World
    Jenova
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Iyrnthota View Post
    Arguably, and quite hilariously, that could actually be contrary to current design philosophy.
    As it stands, the healers are expected to do ~15-20% of the team damage. By making fights do more damage, and forcing healers to heal more, you're reducing their effective DPS over a fight.

    If Healers are expected to heal more, they're necessarily expected to DPS less, which seems contrary to how they've designed fights recently.

    Imagine the original P8S P1 enrage check with less healer DPS
    Week 1 healer DPS checks always required pretty optimized healing with minimal GCDs. This isn't set in stone. O4S P1 which spammed White Hole again and again was the same deal.
    (0)

  8. #28
    Player
    hunkygladiator's Avatar
    Join Date
    Jun 2022
    Posts
    266
    Character
    Men-on Edge
    World
    Jenova
    Main Class
    Botanist Lv 90
    Quote Originally Posted by fulminating View Post
    Incoming damage cannot be increased because it'll kill raiding as a whole, look how few healers there have been this tier with the increased pressure on healers. If casual content requires healers being remotely competent then firstly it'll be hilarious and secondly the role will be even deader.

    The gameplay loop of healers is entirely wrong for the game. Both other roles interact with their niche through damage - which with timed enrages is all that matters. Aggro is generated through damage, or healing at a push, and bloodwhetting, TBN and vengeance all combine damage with sustain. HW warrior even took this a step further with abandon stacks being generated from vengeance/raw intuition. Healers have energy drain and lilies. Kardia doesn't even count because it's just a fairy that can't be relied on when you need to gcd heal.
    Lol the high end healers I know mostly quit because healing got mind-numbingly boring. Since ShB. Not because there's pressure.
    (9)

  9. #29
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Pretty much posting anything healer related to the General forum is going to get a tepid response. Most players simply don't care how badly designed healers are.

    Now, remove a single button from Samurai and it's the end of the world.
    (19)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  10. #30
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,918
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Can we get the Cliff Notes version and I personally like my healer.
    (3)

Page 3 of 15 FirstFirst 1 2 3 4 5 13 ... LastLast