Quote Originally Posted by Ath192 View Post
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Grinding for the sake of grinding isnt content. It's just rehashing content. Delubrum was interesting the first few times. It was no longer interesting after my fifth relic. I didnt say I was glad content got axed from the game, I said I'm glad when grinds get axed from the design philosophy. If exploratory zones can not exist without meaningless grinding then the conclusion we should draw from that is that it's just not good content but meaningless chores. You say the new deep dungeon is bad because it's just HoH copy pasted, that's what relics fundamentally achieve with everything they touch. If zones like bozja and eureka can not be distanced from relics and instead stand on their own feet as fun content to do then they are a failed concept.

This is a fundamental problem I have with most of the recent posts lamenting the lack of content: A lot of focus seems to go into demanding grinding content but very little thought is put into wanting that content to be fun on its own. Someone responded to me telling me that the current complainers are uninterested in content being fun on its own. I hope they are wrong.