
Originally Posted by
Mithron
I'm a PLD main, so yes my job was being cut off from PF (as was RDM and MCH), and RDM is one of my favorite DPS to play too as I love its playstyle. The point of bringing RDM is that it's the same total DPS as every other job, as because it does less personal damage (currently the case), it makes up for it by buffing everyone else. Why bring a BRD or a DNC currently to Savage? Because while they do low personal damage, they make up for it in raid damage buffs. That's the point I'm making here and something you don't seem to understand. If every job is close to equal in total DPS contribution, then that means buffs like Mug, Embolden, Technical Finish, etc. are included and expected for the job, making every job viable in Savage raids. While RDM may do lower personal damage, they make up for it by buffing everyone else through Embolden (and any other additional buffs they need). You can keep your same rotation, just make Embolden's numbers bigger and perhaps their personal DPS as well if that's what's necessary. I just don't think RDM should do as much personal damage as most other jobs because it's against their core job identity (in my opinion), and if they did, then their total contribution would be too high and OP (like NIN currently is, which I also love NIN because it's meant to be more of a support DPS).
So to summarize: no one is saying nerf RDM. They're already among the bottom. What I'm saying is they should be near the bottom, but not greater than 1% difference, and most of their contribution of DPS should be similar to that of a BRD's or DNC's: through buffing others. They don't have to change their current playstyle of casting and melee combo, you can keep that. Just increase Embolden if necessary, and/or their personal DPS if that's necessary to get them where they need to be.
The differences in total DPS now are way too high, far more than 1%, which is what has caused this schism and PF blocking. The root cause of this schism are both fight design (too melee friendly) and poor job balance. Both need to be addressed, and it is likely a lot of the lower rDPS jobs (like RDM and MCH) will need both buffs in their raid damage buffs and personal DPS to be brought to about 1% difference in each other.