
Originally Posted by
Packetdancer
If I see a sprout not behind the ice in Syrcus Tower, right now my options are either "Rescue them to safety", "mentally budget 2400 MP and Swiftcast to rez them", or "just let them die and stay on the floor". If more than one sprout has died to a mechanic, I don't even have the option of Swiftcast, so if they die it's 2400 MP and an extremely lengthy cast time... or leaving the sprout on the floor until I have Swift again, which is certainly no fun for the sprout.
The idea behind Salvation is that it's a way the healer does not need to spend 2400 MP, and the person gets to stay in the fight (rather than having to sit on the floor and watch) -- and the temporary Transcendent buff (a'la a rez) means you have a chance to top someone up before they die to damage immediately afterwards. (Assuming they don't immediately sprint and cancel the Transcendent buff, but that never happens post-rez...)
Still, it's hardly the only possible replacement for Rescue. Heck, it's not even the only replacement that I've suggested on these forums. You could have it be that if someone dies with Salvation on them, it just makes Raise on them an instant-cast that costs half the MP, or something.
My point is that it's more likely to be productive -- and less likely to be a whole bunch of name-calling, finger-pointing, and general argument -- if the situation is approached not as "Rescue is bad and healers should have it taken away" but rather as "Rescue is a broken tool, what would be a better tool to give healers instead of Rescue."