Quote Originally Posted by LittleImp View Post
The game is extremely rigid. Having your rotation interrupted is often extremely unpleasant to the flow of the game, as it has cascading effects that can in some cases last for the entire remainder of an encounter. Not to mention, most casual content is boring as hell, and you end up getting denied one of the few fun things you actually get to do in it (greeding).

Feel free to read through this thread and see for yourself the disposition of the types of people who regularly feel the need to rescue others; It's on full display for you to readily see.
This is a lot of words over 1 lost GCD in normal mode fights. My God. And the language used. "Extremely unpleasant". Yeah, definite Karen vibes.