Bump. Yes, we still want Kaiten back. The change has not grown on me or been accepted over time or anything like that. It's still a terrible loss and feels awful.
Bump. Yes, we still want Kaiten back. The change has not grown on me or been accepted over time or anything like that. It's still a terrible loss and feels awful.
I leveled Samurai right away on my bunny - I started to gear him, and then - this. I hated it. I still hate it. Samurai is going to be this one's last to 90, & I'm not looking forward to it. I'm holding it off on the forlorn hope they'll revert this stupid, stupid change. I don't expect it but hope springs eternal. So I'm waiting.
If anything, it's worse now then the first day. It's so FLAT, so hollow, so empty. It's had the added effect of making me look at class design more critically, and I do NOT want to feel this way, or to have this mindset. But - narrowed eyes...
No! They've to listen to our Voice to Bring Back Kaiten, even if it's just reinstating Kenki Synergy with Weaponskills, I'm working on a Text throroughly explaining exactly what we need on Changes for Samurai, here are The Points, I made:
- With the Kaiten Removal, Kenki got stripped from it's Original Purpose as Damage Boosting Resource
- Kenki Now is only used for Filler Attacks and 2 Minute Busters
- Kenki Management got destroyed, there is no more thinking, no more planning to maximize damage output
- Merging Hissatsu: Senei with Hissatsu: Guren and Shoha with Mumyo Shoha would transform the Samurai into a Dragoon with Circle Geirskogul and Circle Nastrond and would betray the Fantasy Samurai is supposed to fulfill: A controlled High Burst Damage Dealer.
- Hissatsu: Kaiten wasn't restrictive, it was rewarding for Good Resource Management
- In my Opinion: Positionals are restrictive since they seem to put an unnecessary risk on the Player and waste serverspace through added calculations
- Circle Tenka Goken feels weird and weak since it always had been a Cone Attack, same with Warrior Overpower which now is a weak and redundant Mithril-Tempest...
- Iaijutsu feels unchanged since lvl50 since Kenki can't be utilized to Increase Iaijutsu Damage, Mastering Iaijutsu with lvl52 through Kenki Management is what Samurai is all about since the Reward felt right.
My Suggestions for Samurai Changes:
- If Auto-Crit is kept for Midare Setsugekka and Ogi Namikiri, make Kaiten do the following Weapon Skill do Direct Hit, thus rewarding Kenki Management with Direct Crit Damage
- If a Skill has to be deleted for "Button Bloat", it should be Tsubamegaeshi and roll it up to Iaijutsu (like Ninja's Bunshin turning into Kamaitachi)
- if none of those suggestions suit the design philosophy, I plea to at least reduce the Kenki-Cost of Shinten and Kyuten, sitting on 20 Kenki with no option feels horrible!
Not All 6.1 Changes of Samurai are Bad though:
- It's Good that Enpi doesn't eat Meikyo Shisui anymore
- The Increased Duration of Third Eye
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