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  1. #30
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Optimal drift has nothing to do with animation locks. It's a reordering of certain skills away from their normal priority/timing scheme, for benefits down the line.
    ________________________

    Arisme's suggestion was to make SSS an oGCD each time you cycle through all 6 ST rotational weaponskills. That's worth an extra 92 ppgcd if you can stick to just those 6 forms.

    Aside from the obvious net balance issues, this induces further internal balance problems that badly worsen flexibility and contradict basic tenets of MNK play (well before ever getting to issues of constraining adjustments as done for Optimal Drift, making otherwise full use of Solar windows, etc.).

    6s of Demolish, for instance, is worth only 140 potency. The 3 GCDs worth of oGCD-SSS contribution, bottlenecked by Demolish (if one were to instead delay the proc's readiness by 3 GCDs by using another Snap instead of replacing Demolish early) would cost one 275 potency, thus making Demolish's apparent duration... a trap.

    More simply put, you'd have one 6-step rotation (Twin-Demo-Dragon-True-Snap-Boot) and only that rotation, ever, outside of Lunar cycles, which could themselves include notable potency loss by delaying SSS procs for 3-6 GCDs (costing you 275-550 potency).

    Tl;dr: It's a really, really bad idea. And even if the generating procedure were sensible, such as by having every weaponskill contribute to SSS procs regardless, it'd still just siphon more thoughtful play and remove a situational skill in favor of hit-immediately-upon-availability oGCD fluff -- an extra-TFC-but-without-RNG-or-any-interactions).
    Oh right, I misunderstood what Arisme was saying then.
    I thought they meant ALL Weaponskills would build up to it.

    It makes sense what you meant then and why it'd screw up Optimal Drift.

    Quote Originally Posted by VentVanitas View Post
    At that point MNK would just be a less amusing DRG. There are far more graceful methods of giving SSS a way to fit into the rotation without having to sacrifice its use as a tool so we can have the best of both worlds.
    Anatman could make SSS an ogcd if you charged it for long enough.
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    Last edited by Kolsykol; 06-25-2022 at 10:29 PM.