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  1. #1
    Player
    Atmaweapon510's Avatar
    Join Date
    Aug 2019
    Posts
    165
    Character
    Rhaeyn Baelasch
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Nerf Dragon Kick potency by 20. Buff True Strike potency by 20. Buff Elixir Field potency by 40 if need be.
    Wouldn't this encourage a Skillspeed breakpoint for a double-true rotation?
    (0)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Atmaweapon510 View Post
    Wouldn't this [siphoning 20 potency from Dragon Kick to True Strike] encourage a Skillspeed breakpoint for a double-true rotation?
    Slightly, but such would, imo, be for the best. Is a Monk that wants to actively avoid any and all additional speed really even a Monk?

    Given how disadvantaged SkS is otherwise, having a useful threshold (that will likely also offer greater complexity and flexibility in Blitz usage down the line) would merely make the stat less costly, improving stat choice and, slightly, available job depth.

    The main thing here, though, is that at present True Strike only even provides some 60-80 potency per minute, depending on SkS. The value of having it on one's bar at all amounts to about a single Chakra per minute. It's... rather pathetic.
    (1)
    Last edited by Shurrikhan; 03-10-2022 at 07:16 PM.

  3. #3
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Slightly, but such would, imo, be for the best. Is a Monk that wants to actively avoid any and all additional speed really even a Monk?

    Given how disadvantaged SkS is otherwise, having a useful threshold (that will likely also offer greater complexity and flexibility in Blitz usage down the line) would merely make the stat less costly, improving stat choice and, slightly, available job depth.

    The main thing here, though, is that at present True Strike only even provides some 60-80 potency per minute, depending on SkS. The value of having it on one's bar at all amounts to about a single Chakra per minute. It's... rather pathetic.
    I would like to see the devs play with the idea of making mnk a 1.5 gcd job. It already can reach that in DRS and it feels intense.
    (0)

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Marxam View Post
    I would like to see the devs play with the idea of making mnk a 1.5 gcd job. It already can reach that in DRS and it feels intense.
    The issue there is that until the devs fix up the way the game handles animation locks, anyone with over 150 ms wouldn't be able to even single-weave without clipping. (In actuality, due to weirdly low poll rate for this game, problems could occur well before 150 ms. See MCH during Overheated, from Hypercharge.)
    (0)