Quote Originally Posted by Raven2014 View Post
The most noticeable change in this expansion is the deliberate separation of the DPS and healing channel, with SGE being the prime example. Basically for the most part, even a greedy healer can still heal while DPS without stripping on their healing responsibility. In fact, SGE is designed to encourage ... no, require the healer to heal in order to keep up their DPS - somewhat similar to the 5.0 Blood Lily, except done in much better way. So it's clear there are a new direction they're taking healer. To where, we don't know yet. But at least, encourage healer to do more healing (instead of feeling they're being punished whenever they heal) is still a step in the right direction.
This right here is all the proof anyone needs to show how wrong you are. SGE doesn't play any differently than any of the other healers. It's not required to Heal to keep up its DPS any more than any of the other healers are. It's in the exact same ballpark as WHM in terms of needing to use their Lillies to sustain because its MP economy is entirely locked behind Addersgal abilities which only enforces overhealing instead of smart healing and if that's the design that SE is going for, Healers are in an even worst position for it.