You’re doing this on purpose then. Fights usually don’t require your full kit, that which you say is the point of healers, so most of it is just spamming 1 and that’s the issue. Since you’re now arguing against yourself, I’m just going to assume you’re a troll.
you can just say you don't understand and would like me to reiterate, which I will do; I never said fights required the full kit, I said a lot of healers are unaware of even how to use said kit. is the 1 spam really a huge issue? would you prefer more busywork button presses? why do healers need more buttons? what does their current kit not have that you believe they need more of other than button quantity?
amount of button presses per "rotation " =/= fun & riveting gameplay
Not anhaato, but
Yes, it is boring. Yes, I would prefer more DoTs, more things to track that are actually contributing to the party, etc etc. Cookie clicker gameplay is not fun, actually. Why don't healers need more buttons? Is there a justification for why every single healer in the game has this gameplay when previously they did not? Not a single job in any other role has this little to do in all content. This game isn't just solely raids, and even if it was - it isn't acceptable. If this is so fun, I really want tanks and DPS to all play like this. "b-but thats different" No it isn't. I fully support and endorse every tank and DPS job losing all of their ridiculously bloated buttons and I really hope they continue to do it. If it's good for us, it's good for you. (Edit: I do not actually want this, it's just to the point that the people who support healers staying 1-1-1-1 are against tanks and DPS becoming that.)is the 1 spam really a huge issue? would you prefer more busywork button presses? why do healers need more buttons? what does their current kit not have that you believe they need more of other than button quantity?
So we are in agreement then. Tanks and DPS need to lose their insane amounts of bloat. So many tanks and DPS players are unaware of even how to use said kit, so there's no point to it. If we have fun pressing 1-1-1-1, so will they.amount of button presses per "rotation " =/= fun & riveting gameplay
Last edited by Nizzi; 06-19-2022 at 03:10 PM. Reason: clarifying
pretty much. bloat doesn't matter a class, any class, better or more fun. but too little buttons don't either. give healers some debuffs and buffs, less HEAL buttons. a more "true" support, so dps would be tertiary, healing primary, and other support secondary. which... can be accomplished without the big bloat. but hey, if people like 20-30 button rotations... have fun with the classes that offer that?Not anhaato, but
Yes, it is boring. Yes, I would prefer more DoTs, more things to track that are actually contributing to the party, etc etc. Cookie clicker gameplay is not fun, actually. Why don't healers need more buttons? Is there a justification for why every single healer in the game has this gameplay when previously they did not? Not a single job in any other role has this little to do in all content. This game isn't just solely raids, and even if it was - it isn't acceptable. If this is so fun, I really want tanks and DPS to all play like this. "b-but thats different" No it isn't. I fully support and endorse every tank and DPS job losing all of their ridiculously bloated buttons and I really hope they continue to do it. If it's good for us, it's good for you.
So we are in agreement then. Tanks and DPS need to lose their insane amounts of bloat. So many tanks and DPS players are unaware of even how to use said kit, so there's no point to it. If we have fun pressing 1-1-1-1, so will they.
Nobody is asking for 20-30 button rotations on healers, we're asking for things to do that are more than the 1-1-1-1 spam. The DPS buttons we had in the past are the easiest way to accomplish that because the icons, abilities, animations, etc are all in the game. SE could restore them in 6.18 if they wanted to, not that they will. Comparatively, reworking the system to give us more to do that isn't DPS related but is support would be harder and is less realistic. I'm not against that though - if I did not want to heal I would not play a healer. I'm not here for "Green DPS", which is why I'm so frustrated by the fact that the amazing gameplay improvements I have to work on are just spamming Broil more and healing less. But I do it because I know that DPSing helps the team and it is also required, which is why it should be more engaging. There's no excuse.pretty much. bloat doesn't matter a class, any class, better or more fun. but too little buttons don't either. give healers some debuffs and buffs, less HEAL buttons. a more "true" support, so dps would be tertiary, healing primary, and other support secondary. which... can be accomplished without the big bloat. but hey, if people like 20-30 button rotations... have fun with the classes that offer that?
Map it to a different button if you don't like the 1-1-1-1. Mine is mapped to #4. Better, map the same skill to 4 different button, than you can 1-2-3-4, almost like a tank.
You people are completely incapable of formulating an argument without being purposefully obtuse. I have not seen one take from any anti-healer-rotation person in here that didn't boil down to intellectual dishonesty.
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