Quote Originally Posted by Raven2014 View Post
Funny you said that, seeing how current design trend in the last 7-8 years of the game actually in line with my reasoning and run completely opposite to yours
Does it? It doesn't completely negate the existence of damage dealing; a rotation still exists, albeit a mind-numbing one which behaves as a sort of behavioral trap to keep people tunneling, the very thing you're so worried about.

... so whose opinion you think are inconsequential?
Yours, still. Particularly in the case you're trying to make, because, without you and your opinion, apparently things would be as they are now anyway, so...

If mine is, than what should we call yours?
The opposition, I suppose.


I'll tell you what I don't miss. I don't miss the constant bickering and party breakup over enmity when tank dancing was a thing.
You're right, it's better now that everyone passive-aggressively just leaves the party and everyone leaves in absolute silence because of private thoughts.

I don't miss the day where I had to constantly worry about what my co-healer doing.
You know what, the good news is that you never really had to if you were a good enough healer.

You know, I main an AST these days, and I don't even mind having WHM as a co whenever I'm on SGE. Despite their meme status of glare mage or the blood lily meme, they are far better the era of "stone mage" when healer DPS was more ... interesting according to some of you.
Indeed, Grandpa Renathras, tell us more about what you "remember" and how horrible those times were, and why they're better now, even though all of the problems you're probably going to cite are still around because the game doesn't teach anyone how to be a better healer and has, in fact, made things worse by allowing them to be as bad as they want to be since criticism is vaguely punishable now.