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  1. #491
    Player
    Ruminous's Avatar
    Join Date
    Jul 2015
    Posts
    232
    Character
    Minerva Goldwinne
    World
    Siren
    Main Class
    Machinist Lv 100
    Quote Originally Posted by ThorneDynasty View Post
    It honestly feels like they are ignoring criticism out of pettiness now because they are offended the feedback for SAM wasn't professionally nice like you'd receive from paid QA testers... which it won't be if you instead use paying customers to test your game. Who'd thunk.
    Well, it is easier to shovel it on your customers because they're paying you to play the game. Saves you money, and you can just tune out the criticism. Win/win in their eyes.
    (4)

  2. #492
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    I think the reason they got rid of Kaiten now that I went back to playing samurai a bit is that samurai does juggle a lot of knobs in a tight package. The idea is to keep up two different buffs via combo rotation while managing the energy meter through the OGCD attacks. Taking out Kaiten mostly just makes it easier to execute the Midare Setsugekka bit. The part that is really weird is how they made Tenka Goken a circle aoe and left Fuga a cone. Considering they turned overpower into a circle on warrior it really seems like an odd omission.
    (1)

  3. #493
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Colt47 View Post
    I think the reason they got rid of Kaiten now that I went back to playing samurai a bit is that samurai does juggle a lot of knobs in a tight package. The idea is to keep up two different buffs via combo rotation while managing the energy meter through the OGCD attacks. Taking out Kaiten mostly just makes it easier to execute the Midare Setsugekka bit. The part that is really weird is how they made Tenka Goken a circle aoe and left Fuga a cone. Considering they turned overpower into a circle on warrior it really seems like an odd omission.
    But we just do shinten before midare now....nothing changed in that regard. Ya'll keep trying to come up with these conclusions, but none of them have any logic behind it.
    (11)

  4. #494
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Ransu View Post
    But we just do shinten before midare now....nothing changed in that regard. Ya'll keep trying to come up with these conclusions, but none of them have any logic behind it.
    I wasn't trying to make a point on the merit of gameplay. The changes seem to be to cut down on how complex the jobs are for the purpose of supporting and balancing the damage out. The problem is that the game is over 10 years old if we consider 1.0 part of it, and the amount of features and content in the game that has to be supported is massive. Logistically, if they have to hire more developers to maintain the game due to job growth they are going to make less profit per month, and software engineers are expensive friends to have. So the only option that is left is to make simpler jobs to deal with so that the same team can handle more of them. It's the only thing that makes sense given the direction of summoner and the changes done to the samurai.
    (2)

  5. #495
    Player

    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Quote Originally Posted by Colt47 View Post
    I wasn't trying to make a point on the merit of gameplay. The changes seem to be to cut down on how complex the jobs are for the purpose of supporting and balancing the damage out. The problem is that the game is over 10 years old if we consider 1.0 part of it, and the amount of features and content in the game that has to be supported is massive. Logistically, if they have to hire more developers to maintain the game due to job growth they are going to make less profit per month, and software engineers are expensive friends to have. So the only option that is left is to make simpler jobs to deal with so that the same team can handle more of them. It's the only thing that makes sense given the direction of summoner and the changes done to the samurai.
    So to make more money... they need to make the game worse... I see that's .... lets go with that
    (10)

  6. #496
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Colt47 View Post
    I wasn't trying to make a point on the merit of gameplay. The changes seem to be to cut down on how complex the jobs are for the purpose of supporting and balancing the damage out. The problem is that the game is over 10 years old if we consider 1.0 part of it, and the amount of features and content in the game that has to be supported is massive. Logistically, if they have to hire more developers to maintain the game due to job growth they are going to make less profit per month, and software engineers are expensive friends to have. So the only option that is left is to make simpler jobs to deal with so that the same team can handle more of them. It's the only thing that makes sense given the direction of summoner and the changes done to the samurai.
    That might be the dumbest thing I've read in this thread for awhile.
    (17)

  7. #497
    Player
    butchersblock's Avatar
    Join Date
    Apr 2022
    Posts
    150
    Character
    Jinn Goda
    World
    Twintania
    Main Class
    Marauder Lv 41
    Quote Originally Posted by Ransu View Post
    That might be the dumbest thing I've read in this thread for awhile.
    You should check out some of their other posts, you won't be disappointed
    (10)

  8. #498
    Player
    xAFROx's Avatar
    Join Date
    Apr 2022
    Posts
    365
    Character
    Gin'ei Mikazuki
    World
    Mateus
    Main Class
    Samurai Lv 90
    Sure would be nice of we had emojis to use as reactions. Some of these messages got me busting up a gut laughing.
    (11)

  9. #499
    Player
    Theodric_Thorne's Avatar
    Join Date
    Oct 2019
    Posts
    95
    Character
    Lucien Lancret
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by ThorneDynasty View Post
    It honestly feels like they are ignoring criticism out of pettiness now because they are offended the feedback for SAM wasn't professionally nice like you'd receive from paid QA testers... which it won't be if you instead use paying customers to test your game. Who'd thunk.
    So much this. If they don't revert this stuff soon, or even talk about reverting it so we know they know it's a problem and they're willing to fix it, I think I'll just quit the game. Is that professional enough, or do I have to include an apology letter when I unsubscribe and thank them for the privilege of allowing me to pay them to test their ill-conceived incremental job redesigns?
    (10)

  10. #500
    Player
    MetalMonad's Avatar
    Join Date
    Feb 2021
    Posts
    3
    Character
    Monad Eisen
    World
    Jenova
    Main Class
    Samurai Lv 90
    I only just started maining Samurai this expac, and ever since these changes it just feels like I'm playing a less fun version of the class I just picked up. My numbers are consistent but seeing smaller numbers than I did before on my big moves makes me sad. I miss Kaiten's cool animation and I miss the really big, if inconsistent, crits. Overall I just feel unhappy playing this class now
    (8)

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