A small start to June, and things apparently have taken a turn since the last time I scoured the forums. This here is your monthly reminder that Healers play like crap. Get Yoshida to play one so he can understand our problems. I know it sounds like I'm yelling into the void at this point, but a push is needed given the Healer community is dissatisfied with Healers as they are - they are boring if you learn how to play them well.

As a friendly reminder to people who say "Go play DPS" or "Go play Tank", try a healer yourself and tell us how you feel pressing 1 button when there is abso-frickin-lutely buttocks to do when your WAR is holding down the fort all by himself with Bloodwhetting and his sustain.

Anyway, to respond to the post above, we do need a dedicated healer designer who knows how healing works. We also need Naoki Yoshida to not brush off experienced healers when doing a controlled run of the dungeons they create - instead of replacing them with a novice to simulate the "new player experience" going into that when it's not even a good control. Regardless, I think having Yoshida play a healer is important because he's got his head stuck in DPS too much for his job. And sure, I'll even go with the trope that BLM is catered to by Naoki Yoshida himself if we want to go the extra mile. We just want proper representation of our feedback instead of "Press 1 to Delete" every 28s of our gameplay.