Quote Originally Posted by AziraSyuren View Post
A bit late on this, but I highly doubt that hiring more people would fix any of the issues with healer design in this game. This is a "direction of the game" issue, not an ideas issue.
Indeed, because companies never change their "direction' as you call it. I do hope that you can detect the disbelief that I'm trying to communicate here?

In a successful company like SE, whether it is a technical design or creative design some decisions will be made at a higher level (i.e. than the project team), or be more difficult to reverse, but it is not that easy for an outside person to decide which are not going to ever be considered by a design team.