Quote Originally Posted by Jeeqbit View Post
Dark Arts spam was replaced with Edge of Shadow spam. DRK is not quite a WAR clone because DRK's version of WAR's actions are mostly off the GCD and DRK is more about shielding rather than self-healing.

DRK's aoe is much more interesting than WAR because of the off globals and only PLD has caught up to it.
Dark Arts was made into Dark Arts spam, and they used that justification to remove it.
Same thing they did to positionals. Minimize, until they're just plain potency, and use that as justification for removing it.
Same thing with Aero 3. Minimize, until they're just "unnecessary" and use that as justification for removing it.
Same thing with what they're gonna do with bard dots. They minimized it this expansion and they're gonna remove it next expansion citing "button bloat".
It's a cycle.

DRK gameplay is literally just WAR core. You 1 -2 -3. Fell Cleave. Pop worse IR, Fell Cleave a bunch of times.
Granted, you press upheaval more than once every gcd, but so what?

They haven't replaced the Darkside resource management. Haven't replaced the whole Dark Arts being an option for skill expression. (being used for cooldowns, or flatout just changing how skills works like old CnS).\
Hell, even the old TBN into Blood Gauge interaction is a lot more interesting interaction than this whole "uwu TBN for free Edge" thing they have going on.
The only thing they have now is just damage, and that's it. If adding more damage is a "job design fix", then might as well turn everyone into a healer with a 900 potency nuke every 20 seconds. That should fix it, right?