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  1. #61
    Player
    Deithwen's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    317
    Character
    Deithwen Feainnewedd
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Bumping this, Kaiten needs to come back, the 6.1 changes are atrocious and killed all my enthusiasm for the job. Please don't break jobs like that, really.
    (9)

  2. #62
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    472
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100
    Quote Originally Posted by xAFROx View Post
    I wasn't arguing your point. I'm just pointing out the reasoning behind the suggestions made.

    I don't consider it bloat either and I play on console/controller. But you can't deny that if you boil down their purposes, they're redundant and could just as easily be made into a targeted aoe with falloff damage to preserve the action while reducing the number of buttons that exist, as a compromise to certain excuses made about why Kaiten was removed.

    Never said you were wrong. But the fact that they're identical skills for highly situational moments means they're redundant at the end of the day. When 70 was the cap and we had Guren, we used that on single target bosses and in aoe pulls. It's the same as BLM having a really powerful aoe spell at the end of their rotation back then. Then both were given a similar skill made just for single target. While cool, and making it a choice, it was technically unnecessary.

    I like having all of them exist. But I was not trying to say your view is wrong, just explaining the reasoning you seemed to question in the earlier post.
    hmm they are redundant for utilizing the same resource is it that? don't worry, no hate to you or anything angry like that, I may just adepted to deal with Shinten/Senei/Kyuten/Guren and let it convert into muscle memory though not as deep as Kaiten obviously and they don't need to merge Shinten with Senei and Kyuten with Guren (trading a Circle AoE with a Line AoE is a bit fishy imo) I mean I love my AoE Interface as shown on Page 2^^
    (0)

  3. #63
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    472
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100
    Quote Originally Posted by AsiTsurugi View Post
    Well, getting Kaiten back depends on if Yoshida thinks current subscribers are more valuable than whatever imaginary "single player FF fans" (that will definitely pay a sub for a single player experience, because it definitely makes sense to pay full box price plus a monthly fee to access the game as a purely single-player one) that Yoshida seems to delude himself into thinking will come and pour money into this "game". Although at this point, calling this a "game" is inaccurate; it's more akin to an insult that took the form of a video game.
    going a bit offtopic here but at this point they just should do an Offline Mode (that requires no sub!) I'm not a fan of the ARR Dungeon redesigns, sure the Lighting is mostly Great but Totorak isn't a Dungeon anymore (aside of the slow down goo removal which is good) but Totorak's Dungeon Map is now a Big LS, no branching paths (which made it quicker at the start) and the new Castrum seriously lacks scope!! (and I dislike that we kill Gaius now, his Rage Quit at 19% has so cute and the new 20% Phase Transition of the Ultima Weapon just makes no sense at all) if they merge the 2 Castrum Dungeons into 1 Dungeon, it would fix the scope problem.. but also think about it, the old Castrum was more like a Stealth Mission, back then you just had to pull the 2 guards on each post, turn off those red lights and the rest of the guards would walk away, now true lately everyone pulled everything but it's still sad to get rid of nuance trade for monotony.. even the new strategies after the unskippable Cutscene Patch that Players came up with were good! remember the stun strat? Guess what! that part of the dungeon is cut, entirely tl;dr.: Old Castrum was more like Metal Gear were new Castrum is more like a CoD Tube Level, most offensive to me is funnily enough the Brayfolx Redesign, see, the Last Boss was the first wall I had to overcome, I played Tank when I started the game and that Boss teached me to move the Boss out of the poison puddle where he heals himself but now he doesn't heal himself anymore, no just dodge AoEs, gg no lesson to learn anymore, so what that tells me is don't learn from mistakes, just wait 8 or 9 years until the Devs just patch it out to make the game even more easy... sorry if I'm bragging but.. I beat Patch Day Vishap and that Fight could easily be added as an Unreal Encounter today! with the difference that it was real! Vishap had a lil bit more HP than the Boss from T8, which was wild, do I want Patch Day Vishap back to roadblock Heavensward? No, but as an optional Gimmick Fight it would be nice
    (3)

  4. #64
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    472
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Deithwen View Post
    Bumping this, Kaiten needs to come back, the 6.1 changes are atrocious and killed all my enthusiasm for the job. Please don't break jobs like that, really.
    that Enpi doesn't eat Meikyo Shisui is good but yes, they have to bring back Kaiten!
    on another note.. is it just me or does it happen to more Samurai Players that they now sit on 20 Kenki before they do an Iaijutsu with nothing to do with it?
    (5)

  5. #65
    Player
    Deithwen's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    317
    Character
    Deithwen Feainnewedd
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by RyuuZero View Post
    that Enpi doesn't eat Meikyo Shisui is good but yes, they have to bring back Kaiten!
    on another note.. is it just me or does it happen to more Samurai Players that they now sit on 20 Kenki before they do an Iaijutsu with nothing to do with it?
    Fair enough, although enpi is very rarely useful so it's really a nice scenario. But yeah might as well keep that.
    (2)

  6. #66
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    472
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Deithwen View Post
    Fair enough, although enpi is very rarely useful so it's really a nice scenario. But yeah might as well keep that.
    it's quite a good spam option for ranged situation ^^
    it also would be cool if Enpi granted you a buffed Gyoten.. or that they Buff Enpi into Reppuken!.. though that depends if SNK is cool with that ^^
    (0)

  7. #67
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    472
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100
    Patch 6.11a announced .. New Hope
    (3)

  8. #68
    Player
    Martynek's Avatar
    Join Date
    Aug 2014
    Location
    Bozja
    Posts
    107
    Character
    Martyn Dracht
    World
    Lich
    Main Class
    Paladin Lv 90
    Playing Samurai without Kaiten feels like playing without a job stone. It's an empty, soulless experience.
    (12)

  9. #69
    Player
    Ceridwen's Avatar
    Join Date
    Jan 2016
    Location
    Uldah
    Posts
    114
    Character
    Tylwyth Teg
    World
    Ultros
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Martynek View Post
    Playing Samurai without Kaiten feels like playing without a job stone. It's an empty, soulless experience.

    Yes! This is the perfect description!
    (8)

  10. #70
    Player
    xAFROx's Avatar
    Join Date
    Apr 2022
    Posts
    365
    Character
    Gin'ei Mikazuki
    World
    Mateus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Martynek View Post
    Playing Samurai without Kaiten feels like playing without a job stone. It's an empty, soulless experience.
    I don't know how nobody made that analogy yet, but hot damn that is so accurate.
    (8)

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