Quote Originally Posted by RyuuZero View Post
The Bolded Part thumbs up my point though, again I look at Shoha/Shoha2,Guren/Senei as Options to spend resources on, not as Button Bloat. In Shadowbringers I remember someone playing Samurai saying that it would be better for raiding if Senei was the lvl70 Skill and I also banked on AoE Shoha coming in Endwalker (I should've done a Big Money Bet xDDD) though again on Resources:
We have Kenki Single Target with: Shinten and Seneic(2min CD) and Kenki AoE with: Kyuten (Circle) and Guren (2min CD, Line AoE),
we have Meditation Single Target with: Shoha and Meditation AoE with: Mumyo Shoha and currently
we have Ikishoten Trigger (AoE Only): Ogi Namikiri, which makes me think that we get a Single Target Ogi in 7.0
I wasn't arguing your point. I'm just pointing out the reasoning behind the suggestions made.

I don't consider it bloat either and I play on console/controller. But you can't deny that if you boil down their purposes, they're redundant and could just as easily be made into a targeted aoe with falloff damage to preserve the action while reducing the number of buttons that exist, as a compromise to certain excuses made about why Kaiten was removed.

Never said you were wrong. But the fact that they're identical skills for highly situational moments means they're redundant at the end of the day. When 70 was the cap and we had Guren, we used that on single target bosses and in aoe pulls. It's the same as BLM having a really powerful aoe spell at the end of their rotation back then. Then both were given a similar skill made just for single target. While cool, and making it a choice, it was technically unnecessary.

I like having all of them exist. But I was not trying to say your view is wrong, just explaining the reasoning you seemed to question in the earlier post.