Quote Originally Posted by ThorneDynasty View Post
So basically someone slightly messed up with the job design not realizing the a skill was either too powerful or action bloated in conjunction with Kaiten, and instead of doing anything reasonable about a flashy but ultimately unnecessary 6.0 skill, they instead panic remove a core skill since the job's conception?

That might actually be a reasonable explanation of the dev's thought process. Rather blame the old design than take a hard look at the current direction in the new baby expansion.
I wouldn't say that they messed up with Ogi, they basicly added a New Skill to the 2minute circle, which in my opinion is okay, the thing that annoys me about it that Kenki is now only used for the Kenki Attacks and nothing else. Though.. I also do not see where the Samurai Rotation was generally bloated or felt alienatingly weird (why break what works just fine?) Ogi Namikiri is the same as Guren, means in 7.0 there will be an Single Target Ogi added, why? because It's Okay to have Options and the Old Kenki was utilized to amp up your (mostly) Iaijutsu Damage, which gave the Player more responsibility to boost their damage on their own by mastering Kenki Management, Now it's just "Hey! do you have enough Kenki?Ye..Shinten!"

.. you know..that baby expansion comment kinda slaps, good job xD