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  1. #1
    Player Karious's Avatar
    Join Date
    Mar 2019
    Posts
    492
    Character
    Rukoko Ruko
    World
    Balmung
    Main Class
    Gunbreaker Lv 100
    Haven't been subbed for a few days. Might just resub when/if they bring back kaiten
    (4)

  2. #2
    Player
    AsiTsurugi's Avatar
    Join Date
    Feb 2022
    Posts
    162
    Character
    Asi Tsurugi
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Karious View Post
    Haven't been subbed for a few days. Might just resub when/if they bring back kaiten
    Well, getting Kaiten back depends on if Yoshida thinks current subscribers are more valuable than whatever imaginary "single player FF fans" (that will definitely pay a sub for a single player experience, because it definitely makes sense to pay full box price plus a monthly fee to access the game as a purely single-player one) that Yoshida seems to delude himself into thinking will come and pour money into this "game". Although at this point, calling this a "game" is inaccurate; it's more akin to an insult that took the form of a video game.
    (3)

  3. #3
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    472
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100
    Quote Originally Posted by AsiTsurugi View Post
    Well, getting Kaiten back depends on if Yoshida thinks current subscribers are more valuable than whatever imaginary "single player FF fans" (that will definitely pay a sub for a single player experience, because it definitely makes sense to pay full box price plus a monthly fee to access the game as a purely single-player one) that Yoshida seems to delude himself into thinking will come and pour money into this "game". Although at this point, calling this a "game" is inaccurate; it's more akin to an insult that took the form of a video game.
    going a bit offtopic here but at this point they just should do an Offline Mode (that requires no sub!) I'm not a fan of the ARR Dungeon redesigns, sure the Lighting is mostly Great but Totorak isn't a Dungeon anymore (aside of the slow down goo removal which is good) but Totorak's Dungeon Map is now a Big LS, no branching paths (which made it quicker at the start) and the new Castrum seriously lacks scope!! (and I dislike that we kill Gaius now, his Rage Quit at 19% has so cute and the new 20% Phase Transition of the Ultima Weapon just makes no sense at all) if they merge the 2 Castrum Dungeons into 1 Dungeon, it would fix the scope problem.. but also think about it, the old Castrum was more like a Stealth Mission, back then you just had to pull the 2 guards on each post, turn off those red lights and the rest of the guards would walk away, now true lately everyone pulled everything but it's still sad to get rid of nuance trade for monotony.. even the new strategies after the unskippable Cutscene Patch that Players came up with were good! remember the stun strat? Guess what! that part of the dungeon is cut, entirely tl;dr.: Old Castrum was more like Metal Gear were new Castrum is more like a CoD Tube Level, most offensive to me is funnily enough the Brayfolx Redesign, see, the Last Boss was the first wall I had to overcome, I played Tank when I started the game and that Boss teached me to move the Boss out of the poison puddle where he heals himself but now he doesn't heal himself anymore, no just dodge AoEs, gg no lesson to learn anymore, so what that tells me is don't learn from mistakes, just wait 8 or 9 years until the Devs just patch it out to make the game even more easy... sorry if I'm bragging but.. I beat Patch Day Vishap and that Fight could easily be added as an Unreal Encounter today! with the difference that it was real! Vishap had a lil bit more HP than the Boss from T8, which was wild, do I want Patch Day Vishap back to roadblock Heavensward? No, but as an optional Gimmick Fight it would be nice
    (3)