I mean, you still can get the parses of a console player.Gonna run out of popcorn with all of this back-and-forth.. But I feel I've noticed two very clear things.
The pro-meter crowd want it because of a variety of reasons, the most down-to-earth being "self improvement". Others saying its to justify publicly shaming people for not performing to their standards. The former is fine, the latter works against the request, as you give SE reason to continue saying No.
The anti-meter crowd don't want it because it could cause things to get worse, citing other mmos and their handling of said systems as evidence. While some are indeed correct with its public shaming getting out of hand, there are others that have done it well. I cannot personally come up with any names at present, but I imagine at least ONE exists.
All the while, I cannot help but muster the fact that XIV players (PC specifically) are requesting a DPS meter to be better.. meaning that Console Players who don't call for anything and just play the game are at a higher skill than PC players. (Entirely an assumption, but amusing none the less, what with the 'bruised ego' jabs people have made)
That must sting..
Also telling somebody "Hey we need to push a bit more damage during on the boss since we're hitting enrage so why don't hold Tech Step during the adds phase of P3s so you can use when the boss becomes targetable since all of our pots will be back up if we slow damage on the birds during that phase and we can crank on the boss to make up the lost damage" isn't the same thing as "you f**King DNC so dumb, learn to play the game idiot" is not the same thing. Unless you take it that way then you got some Axis I or Axis II stuff going on.
Last edited by Yeastyloins; 05-19-2022 at 02:11 PM.
You are more than welcome to confirm this elsewhere at your leisure.Anecdotal. Never heard these reasonings.
Oh? And why would that be?Sorry man, but I just don't believe this.
I'm sure you can. But none of the Console Players seem to be joining the "we want a Parser" side of the conversation. As they likely do not care for it. They do "Well Enough"
And yes, I put it in quotations because I know that "well enough" is becoming a point of contention.
At the end of the day, if you're winning fights, does it matter?
Console players not having a meter isnt a big deal, they just ask people who do. thou not 100 % convenient its not that big of a deal, so many have the meter to the point this argument is foolish =p
Again, all this stuff is already rampent in game. Alot of these people really just dont want to be shamed and biggest argument is really the rule to not be allowed to say anything rather than the dmg meter.
These are people that instead of telling someone politely that they are not ready, would rather just do things behind the players back and isolate them leaving wondering why? thats kinder to them
Step 1:Step 2:Certain players take advantage of more lenient invite requirements early in an expansion (before jadedness as the following behavior causes ilvl to be jacked inaccessibly high in hopes of at least compensating for poor performance per ilvl) to join content far above what they're prepared for.Step 3:Said players demonstrate this by doing, say, the damage typical of someone 30 item levels lower. There are enough of these players to cause a wipe to the boss's enrage.Step 4:After 2-3 wipes, at which point such could no longer be a fluke, the raid leader kicks those who are clearly underprepared.Toxicity. Sudden and everywhere. By which we refer to the kicking, of course. Not for expecting to be carried, essentially line-cutting, or wasting others' time in doing so. Naturally. No, they were "abused". Those who want to do Heroic raids with those who could, at the least, do a bit more than would be expected from Normal raids, were the *ssholes for expecting others to follow an honor system.
Last edited by Shurrikhan; 05-19-2022 at 02:44 PM.
If SE did release an official damage meter, I'm sure the rule to not be allowed to say anything would remain in place. It's a good idea to let the player decide whether they want to opt in or out of damage parsing.
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