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  1. #461
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    Originally Posted by EagleDynamics View Post
    theres no way you would quit. im calling that bluff right now.


    Quote Originally Posted by Klytania View Post
    Nah. You're too invested in it.
    LMAO

    I saw this back on the WOW forums as well

    "They wont quit its all a bluff"

    A few weeks later...

    "...Hey, where is everyone?"

    WOW has had millions of players over the years......and yet....

    Where are they now?
    (2)

  2. #462
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Yeah, that was it. It was the dirty smelly elitist parsers who took WOW down. It wasn't Blizzard's awful office environment. Or their exploitative tedious game design. Or lackluster story. Or borrowed power systems. Or tone-deaf executives.

    It was the parsing.

    Toxic casuals are the worst part of FFXIV's community, and they prove it with their proud ignorance and Puritanical hatred of information every day.
    (8)

  3. #463
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,105
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Yeastyloins View Post
    How so? ACT pulls information from the battle log. Any aberrations in the combat log either prevent it from being uploaded to FF logs or if it is, FF logs will not assign a ranking to it.
    ACT can't calculate DPS with included buffs like Bard or Dancer when it's used as a DPS meter, it only spits out the raw damage everyone does. It makes every job that does heavy damage with no utility look like they're doing more proportionally than they actually are, and the opposite with jobs that do little DPS but have high utility.
    (0)

  4. #464
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,853
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by VerdeLuck View Post
    ACT can't calculate DPS with included buffs like Bard or Dancer when it's used as a DPS meter, it only spits out the raw damage everyone does. It makes every job that does heavy damage with no utility look like they're doing more proportionally than they actually are, and the opposite with jobs that do little DPS but have high utility.
    It doesn't do so constantly/spontaneously since that would greatly increase its computational needs and arguably wouldn't be any more useful to, say, someone trying to decide whom to give Balance/Dragon Sight, but a parser absolutely could make those adjustments if there was enough demand for that option that its makers would bother with it.
    (1)

  5. #465
    Player
    Yeastyloins's Avatar
    Join Date
    Jan 2022
    Posts
    168
    Character
    Yeasty Loins
    World
    Famfrit
    Main Class
    Samurai Lv 90
    Quote Originally Posted by VerdeLuck View Post
    ACT can't calculate DPS with included buffs like Bard or Dancer when it's used as a DPS meter, it only spits out the raw damage everyone does. It makes every job that does heavy damage with no utility look like they're doing more proportionally than they actually are, and the opposite with jobs that do little DPS but have high utility.
    Right but its still there, and while its not in ACT overlay you can just live log it and check it in FFlogs for rDPS. Even then, if you are able to see the total damage of the raid group in the meter, then you still can make determinations for specific buffs such as who you card on AST, patterns for DNC or DRG.
    (2)
    Last edited by Yeastyloins; 05-19-2022 at 01:47 PM.

  6. #466
    Player kpxmanifesto's Avatar
    Join Date
    Sep 2014
    Posts
    1,037
    Character
    Last Starfighter
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Gothicshark View Post
    snip
    I 100% believe you quit wow and I did too. But who are you kidding, you won't quit FFXIV.
    (1)

  7. #467
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    Yeah, that was it. It was the dirty smelly elitist parsers who took WOW down. It wasn't Blizzard's awful office environment. Or their exploitative tedious game design. Or lackluster story. Or borrowed power systems. Or tone-deaf executives.

    It was the parsing.
    ..which, over time, fostered a growing, hyper competitive, abusive, toxic and hostile atmosphere, combined with a lackluster and apathetic moderation team more prone to blaming those being abused, rather than taking any action to curtail said behaviour.

    Player reports went unanswered or ignored, and instead of actually doing anything to deal with the situation, the ingame mods chose to sit there and allow it to continue in this fashion.

    WOW's biggest drawback is its intense and continuing player churn. The fact that Blizzard allows, even ENCOURAGES dps shaming using said parser is why that game is now looking at a massive shortage of new players. Their retention rate is abysmal..sorry, make that non existent.

    "But they dont encourage it". By their silence and inaction? Yes..yes they do.

    New player experiences share one common theme..the continued, rampant and utterly vile abuse ENABLED by widespread use of parsers to "name and shame" ( read that as publically humiliate ) being a prime factor as to why they left the game and never returned.

    Whats left of WOW now is the hardcore fanboy base, whose mantra is "people never quit WOW they always come back eventually"...denying the inescapable fact that their entire gaming culture has succeeded in driving away the very people they rely on to keep the game viable.

    Deny it, handwave it away all you like Semirhage, to me makes no never mind. Blizzard could have nipped this in the bud a long time ago...one thing is absolutely true today. WOW may have many things to its name..but one fact remains: their community has earned itself a reputation, as one of the most toxic, abusive, vile, newbie hostile in the current gaming world.

    DPS meters have very little benefit, and in retrospect to its history elsewhere, have a proven track record to not only bringing out the worst in people, but gives them a "license" to behave in a manner, when not protected by internet anonymity, they would never DARE to exhibit publically.

    We would do well not to repeat their mistakes , their utter, inescapable, unforgiveable incompetence.
    (3)
    Last edited by VelKallor; 05-19-2022 at 01:48 PM.

  8. #468
    Player
    Yeastyloins's Avatar
    Join Date
    Jan 2022
    Posts
    168
    Character
    Yeasty Loins
    World
    Famfrit
    Main Class
    Samurai Lv 90
    Quote Originally Posted by SieyaM View Post
    DPS meters alone do not improve player performance, since they do nothing to explain why a player may not be performing well. All they do is simply show damage output, it would be up to the other players, or in game tutorials, to help players improve and given the history of this community I really doubt that would happen.
    This is why I don't care so much for an in game meter UNLESS they modified the combat log so you could upload it to FFlogs instead of the logs created via ACT.
    (0)

  9. #469
    Player
    Kenky's Avatar
    Join Date
    Jul 2019
    Location
    Ul'dah
    Posts
    380
    Character
    R'ahlin Taka
    World
    Mateus
    Main Class
    Monk Lv 100
    Quote Originally Posted by Semirhage View Post
    Yeah, that was it. It was the dirty smelly elitist parsers who took WOW down. It wasn't Blizzard's awful office environment. Or their exploitative tedious game design. Or lackluster story. Or borrowed power systems. Or tone-deaf executives.

    It was the parsing.

    Toxic casuals are the worst part of FFXIV's community, and they prove it with their proud ignorance and Puritanical hatred of information every day.
    Do you.. Do you think this attitude is helping your case? Even a little bit?
    (1)

  10. #470
    Player
    Yeastyloins's Avatar
    Join Date
    Jan 2022
    Posts
    168
    Character
    Yeasty Loins
    World
    Famfrit
    Main Class
    Samurai Lv 90
    Quote Originally Posted by VelKallor View Post
    ..which, over time, fostered a growing, hyper competitive, abusive, toxic and hostile atmosphere, combined with a lackluster and apathetic moderation team more prone to blaming those being abused, rather than taking any action to curtail said behaviour.

    Player reports went unanswered or ignored, and instead of actually doing anything to deal with the situation, the ingame mods chose to sit there and allow it to continue in this fashion.

    WOW's biggest drawback is its intense and continuing player churn. The fact that Blizzard allows, even ENCOURAGES dps shaming using said parser is why that game is now looking at a massive shortage of new players. Their retention rate is abysmal..sorry, make that non existent.

    "But they dont encourage it". By their silence and inaction? Yes..yes they do.

    New player experiences share one common theme..the continued, rampant and utterly vile abuse ENABLED by widespread use of parsers to "name and shame" ( read that as publically humiliate ) being a prime factor as to why they left the game and never returned.

    Whats left of WOW now is the hardcore fanboy base, whose mantra is "people never quit WOW they always come back eventually"...denying the inescapable fact that their entire gaming culture has succeeded in driving away the very people they rely on to keep the game viable.

    Deny it, handwave it away all you like Semirhage, to me makes no never mind. Blizzard could have nipped this in the bud a long time ago...one thing is absolutely true today. WOW may have many things to its name..but one fact remains: their community has earned itself a reputation, as one of the most toxic, abusive, vile, newbie hostile in the current gaming world.

    DPS meters have very little benefit, and in retrospect to its history elsewhere, have a proven track record to not only bringing out the worst in people, but gives them a "license" to behave in a manner, when not protected by internet anonymity, they would never DARE to exhibit publically.

    We would do well not to repeat their mistakes , their utter, inescapable, unforgiveable incompetence.
    That's not it, meters have been since Vanilla and the game continued to grow all the way into Wrath. If anything, the game is losing people due to game design and the dumb ideas that come from the lead designers. The players that don't care for proper optimization or parses on Warcraft logs have left the game because its turned into a second job with needless restriction and hampster wheel gameplay, not the ability to track DPS.

    SE makes the game with DPS checks in mind for certain content, which means that it requires you to optimize to some degree which could be toxic if you ask somebody to improve their play because they are literally the reason they cannot clear the fight. Does that not foster a negative environment then? Or negative interactions since your recourse then is to simply disband the group which cultivates a culture of run at the first sign of trouble. By your logic they should get rid of savage, extreme trials, and ultimate right?
    (2)
    Last edited by Yeastyloins; 05-19-2022 at 01:58 PM.

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