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  1. #561
    Player
    RobynDaBank's Avatar
    Join Date
    Sep 2021
    Location
    Wraeclast
    Posts
    1,521
    Character
    Hope Sunflame
    World
    Twintania
    Main Class
    White Mage Lv 100
    Quote Originally Posted by SwingLifeAway View Post
    Maybe you should stop trying to villainize people who disagree with you and actually read what they are saying, because from pretty much every post I have seen from you, you are failing entirely to do that.
    Aren't you the same guy going around threads calling people toxic casuals?
    (2)
    Mortal Fist

  2. #562
    Player
    SwingLifeAway's Avatar
    Join Date
    May 2022
    Location
    New Gridania
    Posts
    131
    Character
    Oberon Astraxis
    World
    Moogle
    Main Class
    Samurai Lv 90
    Quote Originally Posted by RobynDaBank View Post
    Aren't you the same guy going around threads calling people toxic casuals?
    No, I hardly know the guy

    EDIT: To give a more serious answer, yes I call people toxic casuals, but I'm not trying to apply behavior that they have not already exhibited

    Trying to infer that I am using parsers to be toxic in game, is a fabrication. People expressing toxic views on the forums, and being called toxic for it, is not a fabrication.
    (3)
    Last edited by SwingLifeAway; 05-20-2022 at 04:10 PM.
    Quote Originally Posted by Rein_eon_Osborne View Post
    Numbers are scary.

  3. 05-20-2022 05:06 PM
    Reason
    Waste of time tilting at windmills

  4. #563
    Player
    Kazimere's Avatar
    Join Date
    Oct 2021
    Posts
    239
    Character
    Kazimere Never'gold
    World
    Leviathan
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Elesh View Post
    If a petty thief, a shoplifter, gets run over by a car... is he a victim?

    I'd say yes. You can be a criminal ANd a victim. The people have broken a fairly minor rule with very minimal harm to others. So yes, the punishment from SE is justified. But the targeted harassment of the community was not justified. And thus I'd say yes, they qualify both as rulebreaker and victim. And while their punishment should hold... as I said earlier in this thread, the people who orchestrated the harassment campaign for no reason? They should be banned too. Because they're far worse for the community and harassment is DEFINITELY also against the ToS. Including using 'reporting' as a form of harassment.

    If the scriminal is fleeing the crime and gets run over, they’re not a victim. That’s just karma.
    (0)

  5. #564
    Player
    SwingLifeAway's Avatar
    Join Date
    May 2022
    Location
    New Gridania
    Posts
    131
    Character
    Oberon Astraxis
    World
    Moogle
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Kazimere View Post
    If the scriminal is fleeing the crime and gets run over, they’re not a victim. That’s just karma.
    Do you have "Empath" in your Twitter bio? Just curious.
    (1)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Numbers are scary.

  6. #565
    Player
    Kazimere's Avatar
    Join Date
    Oct 2021
    Posts
    239
    Character
    Kazimere Never'gold
    World
    Leviathan
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Saimeren View Post
    You really think there won't be any toxicity over "your damage sucks"?

    I think you might be a little delusional. I'm willing to bet that most people use/want damage meters not to see their own dps improve and learn from the data, but rather to see if they're better than the other guy.

    Gamers have big egos. A lot of us just want to be the best. We want to blow things up and see big numbers. And if my number is bigger than your number then I win.

    And I'm willing to bet that that's the primary reason people want damage meters. But they won't admit it of course.
    You’d be wrong on that one. Competition isn’t a bad thing though, so who cares. The information is already available in the combat log. The parser just compiles it.
    (2)

  7. #566
    Player
    Kazimere's Avatar
    Join Date
    Oct 2021
    Posts
    239
    Character
    Kazimere Never'gold
    World
    Leviathan
    Main Class
    Reaper Lv 100
    Quote Originally Posted by SwingLifeAway View Post
    Do you have "Empath" in your Twitter bio? Just curious.
    Twitter is a dumpster fire that I take no part in, lol.
    (0)

  8. 05-20-2022 07:08 PM

  9. #567
    Player
    Tinklewart's Avatar
    Join Date
    Nov 2016
    Location
    Ul'Dah
    Posts
    3
    Character
    Babooshki Yagooshki
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    Don't know why I've never thought of this, but yes, it's a great idea. I just want a way for me and my friends to compete with eachother. All of these Damage Meter deniers are scared about absolutely nothing.
    (3)

  10. #568
    Player
    Saimeren's Avatar
    Join Date
    Sep 2021
    Posts
    234
    Character
    Saimeren Stons
    World
    Brynhildr
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Kazimere View Post
    Competition isn’t a bad thing though, so who cares.
    Until it becomes "you can't join our group unless you can do "X" damage. Then it becomes gatekeeping.
    (1)
    Adorable creatures with unacceptable features!

  11. #569
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Saimeren View Post
    Until it becomes "you can't join our group unless you can do "X" damage. Then it becomes gatekeeping.
    Walk me through the logistics of that vs what is currently possible and happening. Do you really think someone is gonna write the essay required to specify target dps thresholds for each job which doesnt even really work with many jobs having group buffs that rely on their allies to also contribute correctly and differs for every fight. Or do you think people would just set and ilvl gate, set the PF to duty complete and then just kick based on who isnt up to expectations. That's how it works right now and it's far easier to do as PF host.

    Gatekeeping is already happening in PF and that's good. Forcing people together with mismatched expectations only breeds frustrations afterall. And as always, you can just host your own PF if you dont like the duty complete requirement or the specified ilvl.
    (5)

  12. #570
    Player
    UkcsAlias's Avatar
    Join Date
    Dec 2021
    Posts
    760
    Character
    Aergrael Iyrnrael
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Saraide View Post
    Do you really think someone is gonna write the essay required to specify target dps thresholds for each job
    Yes! And not just a little bit, it will be with an excessive amount of detail explaining why the treshold is made that way. They will probably even mention optimal values on a per dungeon basis because they know the total HP existing in those, and all sorts of phases.

    And they will even be rewarded for doing that by getting constant references towards their guide, and the ads on the site will ensure that it remains up.

    With luck it will only go as far as icy-veins in showing builds and recommendations, but i suspect that some groups will make large excel sheets with statistics and parse information from that. And to give you an idea: Heroes of the storm while it was already dead after the HGC death, still had people refer to hotslogs for information about optimal values. And there people only just complained if you took a healer that on average has 10% less healing (yet in that game individual skill does a lot). Icy veins in that with their advise was often even that bad, that you should be discouraged from using it at lower ranks (they demanded low level players to use things they simply cannot manage).

    Thats why DPS must be prevented to be measured. Its not going to be helpful, and only just cause hinder. A good player isnt measured by average performance in regards to DPS, its in performance in regards to completion speed. Even if you consistently do 20% less damage, but your team on average ends up 10% faster, you are doing a very good job.
    (0)

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