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  1. #1
    Player
    Kirundo's Avatar
    Join Date
    Dec 2021
    Posts
    21
    Character
    Dia Mori'thas
    World
    Cerberus
    Main Class
    Samurai Lv 90
    DPS meter is totally irrelevant in dungeons and normal trials or raids, you can die, stand in fire, afk half of the fight and still get a clear.
    But in savage/extreme fights where ONE underperforming dps will lead to all group being unable to clear content not having a way to identify that player is just unfair.
    (6)

  2. #2
    Player
    Jason_Ashford's Avatar
    Join Date
    Jun 2021
    Posts
    297
    Character
    Samuel Ashford
    World
    Malboro
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Kirundo View Post
    DPS meter is totally irrelevant in dungeons and normal trials or raids, you can die, stand in fire, afk half of the fight and still get a clear.
    But in savage/extreme fights where ONE underperforming dps will lead to all group being unable to clear content not having a way to identify that player is just unfair.
    "Unfair"? Lmfao, so if players start getting kicked for making one mistake and dying, what will your excuse be? Or when players are blocked from joining extreme/savage/ultimate tier content because their parse numbers don't meet your arbitrary standards? what then?

    the whole purpose of prog parties is to LEARN the content. obsessing over numbers and kicking anyone who doesn't meet your arbitrary standards in dps is a toxic mentality, one that will NEVER be given endorsement in this game.
    (7)

  3. #3
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Jason_Ashford View Post
    "Unfair"? Lmfao, so if players start getting kicked for making one mistake and dying, what will your excuse be? Or when players are blocked from joining extreme/savage/ultimate tier content because their parse numbers don't meet your arbitrary standards? what then?

    the whole purpose of prog parties is to LEARN the content. obsessing over numbers and kicking anyone who doesn't meet your arbitrary standards in dps is a toxic mentality, one that will NEVER be given endorsement in this game.
    Well, if you can't clear the content because one dude/duderino refuses to play properly then it's not exactly arbitrary.

    That said a DPS meter wouldn't help when you're doing the content, it's better used outside to measure your performance.
    Except for identifying who's the problem but tbh I think you can usually do that without a DPS meter if you're actually paying attention and I don't trust the average person to be responsible with that I think in most cases it'd turn into toxicity and harassment...
    In the majority of cases too it's because someone is repeatedly dying over and over again, but not understanding your rotation and not having proper gear/ food buffs etc tends to go hand in hand with people who are a problem in that regard.
    I've just never felt like I needed a DPS meter to see who the problem in the group is.
    (3)

  4. #4
    Player
    Kirundo's Avatar
    Join Date
    Dec 2021
    Posts
    21
    Character
    Dia Mori'thas
    World
    Cerberus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Jason_Ashford View Post
    "Unfair"? Lmfao, so if players start getting kicked for making one mistake and dying, what will your excuse be? Or when players are blocked from joining extreme/savage/ultimate tier content because their parse numbers don't meet your arbitrary standards? what then?

    the whole purpose of prog parties is to LEARN the content. obsessing over numbers and kicking anyone who doesn't meet your arbitrary standards in dps is a toxic mentality, one that will NEVER be given endorsement in this game.
    What is your excuse for people getting kicked/leave the underperforming PF group right now? You are under a misconception that today people are all friendly but if they are given a damage meter then SUDDENLY they all start acting toxic.

    PS And the standard is not arbitrary, it's set by the developers who designed the enrage timers.
    (5)

  5. #5
    Player
    Jason_Ashford's Avatar
    Join Date
    Jun 2021
    Posts
    297
    Character
    Samuel Ashford
    World
    Malboro
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Kirundo View Post
    What is your excuse for people getting kicked/leave the underperforming PF group right now? You are under a misconception that today people are all friendly but if they are given a damage meter then SUDDENLY they all start acting toxic.

    PS And the standard is not arbitrary, it's set by the developers who designed the enrage timers.
    so we have players who bully others and gatekeep content from lower skilled players, and to fix that you want to add a tool that will allow even more widespread bullying and gatekeeping? you say i'm the one under a misconception, but you have this delusion that adding parses will magically fix all the problems with PF parties and that we won't have an influx of toxic behavior. you cannot seriously be this naïve .
    (5)

  6. #6
    Player
    Kirundo's Avatar
    Join Date
    Dec 2021
    Posts
    21
    Character
    Dia Mori'thas
    World
    Cerberus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Jason_Ashford View Post
    so we have players who bully others and gatekeep content from lower skilled players, and to fix that you want to add a tool that will allow even more widespread bullying and gatekeeping? you say i'm the one under a misconception, but you have this delusion that adding parses will magically fix all the problems with PF parties and that we won't have an influx of toxic behavior. you cannot seriously be this naïve .
    No, damage meter won't solve any PF problems. It's a useful tool for measuring performance in high content. And as said before I do not agree that we will have "an influx of toxic behavior".
    (1)

  7. #7
    Player
    Jason_Ashford's Avatar
    Join Date
    Jun 2021
    Posts
    297
    Character
    Samuel Ashford
    World
    Malboro
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Kirundo View Post
    No, damage meter won't solve any PF problems. It's a useful tool for measuring performance in high content. And as said before I do not agree that we will have "an influx of toxic behavior".
    hence why i said you are suffering from a delusion. We have enough toxicity in game as it is without giving more people an excuse to bully and exclude others
    (3)

  8. #8
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,112
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kirundo View Post
    No, damage meter won't solve any PF problems. It's a useful tool for measuring performance in high content. And as said before I do not agree that we will have "an influx of toxic behavior".
    Damage Meters aren't needed for any high end content in this game, all of it is able to be completed without ever installing ACT of having anyone in your party with it. The dev team thoroughly tests it every time they release something new.
    The amount of toxicity they generate isn't worth it. I reject your opinion entirely that they don't cause toxicity. I've seen enough of my friends playing WoW and the whispers they get when they dare to do less damage than is optimal or forget to update WeakAuras.
    That culture of Addons, Meters, and Parsing to that extend should never be allowed to take root in this game, even at the high end content level.

    Quote Originally Posted by Thi View Post
    Honestly SSS could be useful, if when you complete it on a job it flags that you completed it. Then party finder could lock duties to only people who have cleared the SSS dummy for the fight. There are some issues with tuning for the SSS dummies, but it would be a huge start to just be able to filter out players who are not capable of doing the damage needed to clear the fight even without mechanics.
    If you're this concerned with gatekeeping players then just get a static instead of using PF.
    (4)
    Last edited by VerdeLuck; 05-16-2022 at 10:10 PM.

  9. #9
    Player
    Thi's Avatar
    Join Date
    Jun 2017
    Posts
    145
    Character
    Thi L'iun
    World
    Adamantoise
    Main Class
    Machinist Lv 90
    Quote Originally Posted by VerdeLuck View Post
    If you're this concerned with gatekeeping players then just get a static instead of using PF.
    Sometimes static members have to miss a week due to real life, maybe multiple ones at once if some of your group is family. On those weeks your options are to fill in with people you know who may or not be available (or already cleared that week for savage) or use party finder.

    Some people are adults with busy lives and only have a few hours to devote to raid each week, why should their time be wasted by players who can't provide the minimum required damage to clear a fight without mechanics when a tool exists in game to measure that.
    (2)

  10. #10
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by VerdeLuck View Post
    Damage Meters aren't needed for any high end content in this game, all of it is able to be completed without ever installing ACT of having anyone in your party with it. The dev team thoroughly tests it every time they release something new.
    The amount of toxicity they generate isn't worth it. I reject your opinion entirely that they don't cause toxicity.
    You're the leader of a PUG party (or even a static) trying to clear the new EX / Savage fight but are having trouble clearing the DPS burst phase mechanic.

    You have a a DPS who is putting out as almost much damage as their job possibly can, 90-99%.

    You have two DPS who are somewhere in the middle.

    And you have one DPS who is missing GCDs.

    How do you determine who might be slacking a bit that can help out the group? You're not going to stare at their character during the encounter.

    Quote Originally Posted by AngelCheese77 View Post
    I’ve played MMOs since EQ in 2001 and NEVER has it been needed. Only reason is for those who min/max or for raids to be the first on a server.

    If the mob dies before the enrage, you won. You did the DPS needed.
    And when the mob doesn't die, it helps to know who you can help as a group improve so you CAN beat said boss.
    (10)
    Last edited by Deceptus; 05-17-2022 at 05:20 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

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