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  1. #11
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Klytania View Post
    An officially supported damage meter should be added, there is no good argument against this. All they need to do is allow people to simply set their damage to private if they can't handle potential criticism or just don't want to mess with it. Same way they did with the adventure plates.

    They could even implement the feature with "private" as the default setting.

    The information is already flowing that's how the current plug-ins work. All SE would need to do is add an in-game GUI that allows you to access it.

    Being able to break down your damage and stats in a meaningful way is basically standard for most games like this, and it's insane that a game as big as XIV just ignores it. There are people I know who I keep trying to get into this game, but they won't because it is missing so many basic features like this.

    Virtually nobody would quit because a damage meter was added (as much as they scream on twitter to the contrary, they won't). But more people would be interested in the game if it was updated this way. It's a net positive.

    Edit: Since these forum uses an obscenely moronic design of locking you to 20 posts a day, I will stick to editing the OP.

    I'll be excited to see what non-grey parsers think about this
    You can already make yourself private with ACT so they wont have logs online, I am fine with how it is currently as it works well with xivanalysis as well to help you further improve.
    I think a personal DPS meter would be fine but I can agree with Yoshi P, if you show everyone's DPS is will cause nothing but problems.
    Allowing players to not be parsed wouldn't help out to ensure you are meeting DPS checks anyways as you need the total DPS to know if you are going to meet it or not.
    At minimal I think our stats should show us the weight they have towards increased dmg, crit chance dh chance ect.

    Quote Originally Posted by VerdeLuck View Post
    Actually, yeah that would be a good idea. Too many people abuse it and put requirements that are way higher than they need to be. You don't need 590+ ilvl to farm Zodiark EX, people were farming it comfortably before that level of gear was even out.
    Disagree, unless they change savage to have an Ilvl requirement to enter this needs to stay as I am pretty sure savage does not have an ilvl requirement to enter. I may be wrong though it's been a minute since I even looked to see if there is one.
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    Last edited by IdowhatIwant; 05-16-2022 at 12:27 PM.