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  1. #1
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by GrizzlyTank View Post
    You can move while casting mudras.
    And? So what?

    Also,

    Ability: Ten Chi Jin;
    Temporarily converts each of the three mudra into a ninjutsu action. Executing one of these actions will convert the remaining mudra into different ninjutsu actions until all three have been executed or the Ten Chi Jin effect expires.
    Duration: 6s
    Only ninjutsu available while active. The same ninjutsu cannot be executed twice.
    Cannot be executed while under the effect of Kassatsu. Effect ends upon moving.

    The cast bars are not randomly placed. Nowhere does it "stutters" and you are lovely proof that just because someone is able to level everything to 90 it doesn't mean they know what they are talking about.

    Quote Originally Posted by SeverianLyonesse View Post
    I agree with this sentiment. The cast bar is ludoconceptually very appropriate for SAM, both with the idea of Samurai centering themselves and attacking with a delay, and with the idea of SAM being a successor to the Mystic Knight job.

    I can't really comment on mudras because despite being made integral to the job I think they are also the reason why NIN is a horrible expression of the ninja job fantasy. Whatever shadow-assassin-acrobat flavor the job used to or might have had seems to have been abandoned for a lot of Naruto BS and an excess of elemental magic on a *mid-rage melee* job. Inasmuch as I think that SAM is one of the most creative and elegant implementations of a classic job fantasy in XIV, I think NIN is one of, if not the worst (alongside poor schizoid SCH).
    Ninjutsu is a core part of the ninja fantasy and the hand signs are based off of real hand signs called kuji kiri. Granted in real ninjutsu the nine syllables are used for meditation, but that is generally where it is derived from. In FFXI ninjutsu was a spell cast, but clearly the FFXIV team took a different approach to go for a more recognizable play design with the mudras.
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    Last edited by Ransu; 04-07-2022 at 03:31 AM.

  2. #2
    Player
    SeverianLyonesse's Avatar
    Join Date
    Aug 2021
    Posts
    735
    Character
    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Ransu View Post
    Ninjutsu is a core part of the ninja fantasy and the hand signs are based off of real hand signs called kuji kiri. Granted in real ninjutsu the nine syllables are used for meditation, but that is generally where it is derived from. In FFXI ninjutsu was a spell cast, but clearly the FFXIV team took a different approach to go for a more recognizable play design with the mudras.
    Kuji Kiri is fine. The mudras are basically spells, and I don't see why of all the jobs Ninja was the one that needed to carry over XI's "suite of elemental magic spells." Ninjutsu could have been refashioned into literally anything--see SAM's focus on wind/ice or MNK's focus on earth/wind/fire. Personally I think NIN should cut Katon, Raiton, and Dota Mekkyaku (and maybe Doton) and lean into water/ice attacks.
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